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Delay Enemies[]

Skill Name Init
CD
Min
CD
Skill Effect/Monsters With Skill
Skill DelaySkill Attack 気円斬 15 11 Delay all enemies by 1 turn. Also, do damage equal to 30x user's ATK to a single enemy. Attack attribute is the same as the user's attribute and is affected by enemy element and defense. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNo
Skill DelaySkill AttackAll Mars Daylight 22 12 Delay all enemies by 1 turn. Also, deal Fire type damage equal to 50x user's ATK to all enemies. Affected by enemy element and defense. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNoNo
Skill TypeUpSkill Delay Draggie Enhance 17 12 Attacks from Dragon type monsters are 2x stronger for 1 turn. Also, delay all enemies by 1 turn. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
No
Skill TypeUpSkill Delay Dragon Enhancement 21 11 Attacks from Dragon type monsters are 2.5x stronger for 1 turn. Also, delay all enemies by 1 turn. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNoNo
Skill DelaySkill OrbUp Roar of the Time-Sea 23 14 Delay all enemies by 1 turn. All Water Orbs currently on the board will gain a +. Each matched + orb will raise the final Water type damage by 6%. Clearing all 30 will raise by 180%, for 280% total damage. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNo
Skill DelaySkill OrbUp Melody Wink 15 11 Delay all enemies by 1 turn. All Wood Orbs currently on the board will gain a +. Each matched + orb will raise the final Wood type damage by 6%. Clearing all 30 will raise by 180%, for 280% total damage. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNo
Skill DelaySkill OrbUp Grand Howl 16 11 Delay all enemies by 1 turn. All Wood Orbs currently on the board will gain a +. Each matched + orb will raise the final Wood type damage by 6%. Clearing all 30 will raise by 180%, for 280% total damage. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNoNoNo
Skill DelaySkill OrbUp Lightning Howl 16 11 Delay all enemies by 1 turn. All Light Orbs currently on the board will gain a +. Each matched + orb will raise the final Light type damage by 6%. Clearing all 30 will raise by 180%, for 280% total damage. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNoNo
Skill DelaySkill Transform Intimidating Shout 20 11 Delay all enemies by 1 turn. Also, all Dark Orbs become Wood Orbs. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNo
Skill DelaySkill Transform Break Time 16 12 Delay all enemies by 1 turn. Also, the 3rd row of Orbs become Heart Orbs. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNoNoNoNo
Skill DelaySkill Transform Carving One's Own Path 14 9 Delay all enemies by 1 turn. Also, all Water Orbs become Fire Orbs. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNoNoNoNo
Skill Delay Lasso of Truth 13 8 Delay all enemies by 1 turn. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNo
Skill Delay Intimidation 11 8 Delay all enemies by 1 turn. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNo
Skill Delay Princess Smile 11 8 Delay all enemies by 1 turn. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNo
Skill DelaySkill Attack ジャジャン拳・グー 15 11 Delay all enemies by 1 turn. Also, deal Wood type damage equal to 50x user's ATK to a single enemy. Affected by enemy element and defense. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNo
Skill DelaySkill Attack 落雷 15 11 Delay all enemies by 1 turn. Also, deal Dark type damage equal to 50x user's ATK to a single enemy. Affected by enemy element and defense. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNo
Skill AttackAll Blizzaga 13 8 Deal 40000 Water type damage to all enemies. Affected by enemy element and defense.
NoNoNo
Skill DelaySkill AttributeUp Virtuous Foundation 11 8 Delay all enemies by 1 turn. Also, matched Dark Orbs are 1.5x stronger for 1 turn. NOTE: This skill can only be activated when HP is higher than 1. Also, multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNoNoNo
Skill DelaySkill Attack ダイナマイトキック 14 9 Delay all enemies by 2 turns. Also, do damage equal to 1x user's ATK to a single enemy. Attack attribute is the same as the user's attribute and is affected by enemy element and defense. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNo
Skill DelaySkill SacrificeAttack 気功砲 13 9 HP becomes 1, and deal Wood type damage equal to 30x user's ATK to a single enemy. Affected by enemy element and defense. Also, delay all enemies by 2 turns. NOTE: This skill can only be activated when HP is higher than 1. Also, multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNo
Skill DelaySkill TypeUp Honest Insight 18 13 Delay all enemies by 2 turns. Also, attacks from Healer type monsters are 2x stronger for 2 turns. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNoNoNoNoNoNo
Skill Delay Slow 14 9 Delay all enemies by 2 turns. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNoNoNo
Skill Delay Electric Impact 14 9 Delay all enemies by 2 turns. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
No.930  BAO Batman+SNo.931  BAO Batman+SNo.1221  BAO Batman+S
Skill Delay 牽制するニャ! 13 9 Delay all enemies by 2 turns. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNo
Skill DelaySkill Recover 尖聖剣 16 12 Delay all enemies by 3 turns. Also, recover 4000 HP. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNoNoNo
Skill Delay Menace 15 10 Delay all enemies by 3 turns. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNoNoNo
Skill Delay 律する小指の鎖 23 19 Delay all enemies by 4 turns. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNo
Skill Delay Force 25 20 Delay all enemies by 5 turns. NOTE: Multiple delay effects will not stack; if an enemy has been delayed, it cannot be delayed again until it has taken a turn.
NoNoNoNoNoNoNo
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