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− | {{DungeonMonster|198 |
+ | {{DungeonMonster|198|turn=1|damage=5550|hp=51150|def=2200|lv=10|note={{Dark Bind}} Bind Dark type 2~4 turns {{texttipicon|| Low Chance}}}} |
− | {{DungeonMonster|268 |
+ | {{DungeonMonster|268|turn=2|damage=7890|hp=36000|def=500|lv=10|note={{Double Strike}} Multi-hit 11046 {{texttipicon|| Very Low Chance}}}} |
− | {{DungeonMonster|577 |
+ | {{DungeonMonster|577|turn=2|damage=7440|hp=90750|def=100|lv=10|note={{Grace of Sun - Dark}} Dark Orbs become Light {{texttipicon|| Low Chance}}}} |
− | {{DungeonMonster|199 |
+ | {{DungeonMonster|199|turn=1|damage=3690|hp=19800|def=1400|lv=10|note={{Anger}} 3 turns ATK→4797 {{texttipicon|| Mid Chance}}}} |
− | {{DungeonMonster|175|lv=1|note={{Flash Bind}}}} |
+ | {{DungeonMonster|175|turn=6|damage=9999|hp=18|def=60000|lv=1|note={{Flash Bind}} Bind Light type 2~4 turns {{texttipicon|| High Chance}}}} |
− | {{DungeonMonster|stage=5| |
+ | {{DungeonMonster|478|stage=5|turn=1|damage=6903|hp=570556|def=800|lv=5|note={{Evil Slash}} Multi-hit 12426 {{texttipicon||Used when HP lower than 35% Mid Chance}}<br>{{Dark Bind}} Bind Dark type 2~4 turns {{texttipicon|| Low Chance}}}} |
− | {{DungeonMonster|stage=5| |
+ | {{DungeonMonster|479|stage=5|turn=1|damage=7000|hp=574028|def=800|lv=5|note={{Evil Slash}} Multi-hit 12600 {{texttipicon||Used when HP lower than 35% Mid Chance}}<br>{{Flash Bind}} Bind Light type 2~4 turns {{texttipicon|| Low Chance}}}} |
− | {{DungeonMonster|stage=9| |
+ | {{DungeonMonster|205|stage=9|turn=1|damage=12060|hp=677700|def=900|drop=096|lv=10|note={{Resurrection}} Recover 100% HP {{texttipicon||Used when HP lower than 20% Mid Chance; 1 time max}}<br>{{Light change to Block}} Light Orbs become Jammers {{texttipicon||Used when HP lower than 75% Low Chance}}<br>{{Alluring…}} Do nothing {{texttipicon|| Very Low Chance}}}} |
− | {{DungeonMonster|stage=10| |
+ | {{DungeonMonster|444|stage=10|turn=1|damage=3420|hp=4909800|def=0|lv=10|note={{Purifying Light}} Bind Dark type 3 turns {{texttipicon||Gurantee to use when HP lower than 10%; 1 time max}}<br>{{Sun Power}} 999 turns ATK→17100 {{texttipicon||Gurantee to use when HP lower than 75%}}<br>{{Plasma Ball (foe)}} Multi-hit 4617 {{texttipicon||Used when HP lower than 40% High Chance}}<br>{{icon|goldEgg}} 100% Drop}} |
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− | {{DungeonMonster|197 |
+ | {{DungeonMonster|197|turn=1|damage=3213|hp=17539|def=1260|lv=9|note={{Anger}} 3 turns ATK→4177 {{texttipicon|| Mid Chance}}}} |
− | {{DungeonMonster|198 |
+ | {{DungeonMonster|198|turn=1|damage=4954|hp=45656|def=1980|lv=9|note={{Dark Bind}} Bind Dark type 2~4 turns {{texttipicon|| Low Chance}}}} |
− | {{DungeonMonster|268 |
+ | {{DungeonMonster|268|turn=2|damage=7043|hp=32133|def=450|lv=9|note={{Double Strike}} Multi-hit 9860 {{texttipicon|| Very Low Chance}}}} |
− | {{DungeonMonster|577 |
+ | {{DungeonMonster|577|turn=2|damage=6641|hp=81003|def=90|lv=9|note={{Grace of Sun - Dark}} Dark Orbs become Light {{texttipicon|| Low Chance}}}} |
− | {{DungeonMonster|174|lv=1|note={{Dark Bind}}}} |
+ | {{DungeonMonster|174|turn=6|damage=9999|hp=18|def=60000|lv=1|note={{Dark Bind}} Bind Dark type 2~4 turns {{texttipicon|| High Chance}}}} |
− | {{DungeonMonster|stage=5 |
+ | {{DungeonMonster|269|stage=5|num=2|turn=2|damage=10045|hp=575840|def=980|lv=7|note={{Double Strike}} Multi-hit 14064 {{texttipicon||Used when HP lower than 75% Mid Chance}}<br>{{Double Bind}} Bind random 2 for 2~4 turns {{texttipicon||Mid Chance}}}} |
− | {{DungeonMonster|stage=9| |
+ | {{DungeonMonster|204|stage=9|turn=1|damage=11160|hp=647700|def=900|drop=094|lv=10|note={{Resurrection}} Recover 100% HP {{texttipicon||Used when HP lower than 20% Mid Chance; 1 time max}}<br>{{Dark change to Block}} Dark Orbs become Jammers {{texttipicon||Used when HP lower than 75% Low Chance}}<br>{{Glaring…}} Do nothing {{texttipicon|| Very Low Chance}}}} |
− | {{DungeonMonster|stage=10| |
+ | {{DungeonMonster|444|stage=10|turn=1|damage=2318|hp=3300477|def=0|lv=7|note={{Purifying Light}} Bind Dark type 3 turns {{texttipicon||Gurantee to use when HP lower than 10%; 1 time max}}<br>{{Sun Power}} 999 turns ATK→11590 {{texttipicon||Gurantee to use when HP lower than 75%}}<br>{{Plasma Ball (foe)}} Multi-hit 3129 {{texttipicon||Used when HP lower than 40% High Chance}}<br>{{icon|goldEgg}} 40% Drop}} |
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− | {{DungeonMonster|075 |
+ | {{DungeonMonster|075|turn=2|damage=3579|hp=17690|def=189|lv=7|note=}} |
− | {{DungeonMonster|197 |
+ | {{DungeonMonster|197|turn=1|damage=2440|hp=13318|def=980|lv=7|note={{Anger}} 3 turns ATK→3172 {{texttipicon|| Mid Chance}}}} |
− | {{DungeonMonster|198 |
+ | {{DungeonMonster|198|turn=1|damage=3762|hp=34668|def=1540|lv=7|note={{Dark Bind}} Bind Dark type 2~4 turns {{texttipicon|| Low Chance}}}} |
− | {{DungeonMonster|577 |
+ | {{DungeonMonster|577|turn=2|damage=5043|hp=61508|def=70|lv=7|note={{Grace of Sun - Dark}} Dark Orbs become Light {{texttipicon|| Low Chance}}}} |
− | {{DungeonMonster|stage=5| |
+ | {{DungeonMonster|016|stage=5|turn=1|damage=5043|hp=174358|def=315|drop=014|lv=7|note={{Flash Dive}} 7565 {{texttipicon||Used when HP lower than 40% Low Chance}}}} |
− | {{DungeonMonster|stage=9 |
+ | {{DungeonMonster|094|stage=9|num=2|turn=2|damage=732|hp=8947|def=56|lv=7|note=}} |
− | {{DungeonMonster|stage=9| |
+ | {{DungeonMonster|095|stage=9|turn=2|damage=5730|hp=166800|def=240|drop=094|lv=10|note=}} |
− | {{DungeonMonster|stage=10| |
+ | {{DungeonMonster|444|stage=10|turn=1|damage=481|hp=618271|def=0|lv=2|note={{Purifying Light}} Bind Dark type 3 turns {{texttipicon||Gurantee to use when HP lower than 10%; 1 time max}}<br>{{Sun Power}} 999 turns ATK→2405 {{texttipicon||Gurantee to use when HP lower than 75%}}<br>{{Plasma Ball (foe)}} Multi-hit 648 {{texttipicon||Used when HP lower than 40% High Chance}}<br>{{icon|goldEgg}} 5% Drop}} |
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− | {{DungeonMonster|074 |
+ | {{DungeonMonster|074|turn=3|damage=528|hp=2292|def=50|lv=5|note=}} |
− | {{DungeonMonster|197 |
+ | {{DungeonMonster|197|turn=1|damage=1667|hp=9097|def=700|lv=5|note={{Anger}} 3 turns ATK→2167 {{texttipicon|| Mid Chance}}}} |
− | {{DungeonMonster|577 |
+ | {{DungeonMonster|577|turn=2|damage=3444|hp=42014|def=50|lv=5|note={{Grace of Sun - Dark}} Dark Orbs become Light {{texttipicon|| Low Chance}}}} |
− | {{DungeonMonster|stage=5| |
+ | {{DungeonMonster|444|stage=5|turn=1|damage=114|hp=81830|def=0|lv=1|note={{Purifying Light}} Bind Dark type 3 turns {{texttipicon||Gurantee to use when HP lower than 10%; 1 time max}}<br>{{Sun Power}} 999 turns ATK→570 {{texttipicon||Gurantee to use when HP lower than 75%}}<br>{{Plasma Ball (foe)}} Multi-hit 153 {{texttipicon||Used when HP lower than 40% High Chance}}<br>{{icon|goldEgg}} 2% Drop}} |
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Revision as of 03:04, 22 June 2013
Characteristics
The boss, Ancient Light Dragon, Laphroaig, is the fourth Technical Dungeon in the Ancient Dragon series. The dungeon has "Int", "Expert", "Master", and "Legend" difficulty levels. This is the first Tricolor dungeon limited to "Water/Wood/Dark" orbs.
Skill Frequency
- Use when HP below ~80%, lasts 999 rounds
- Plasma Ball: Use frequently when HP below 50%
- If you have dark type team members, will use once when HP is below about 20%
Monster Data
No. 444
Ancient Light Dragon, Laphroaig
Skill
L. Skill
HP
Attack
Recover
Overall
A well-balanced dragon. With maxed skill, it deals 25000 damage to all enemies in only 4 turns. The leader skill (only 2x ATK with a trigger condition) is not very useful. Overall, very powerful as a sub.
Shining Island - Legend
50 | 30162–33352 (635 / Sta) | ||
10 | 18385–20000 (384 / Sta) |
Harpie Demon | 5550 | 1 | 51150 | 2200 | Lv10 | Bind Dark type 2~4 turns File:.png | |
Volt Chimera | 7890 | 2 | 36000 | 500 | Lv10 | Multi-hit 11046 File:.png | |
Gold Moltdra | 7440 | 2 | 90750 | 100 | Lv10 | Dark Orbs become Light File:.png | |
Blood Devil | 3690 | 1 | 19800 | 1400 | Lv10 | 3 turns ATK→4797 File:.png | |
Divine Onyx Mask | 9999 | 6 | 18 | 60000 | Lv1 | Bind Light type 2~4 turns File:.png | |
5 | Hellray Harpie Demon | 6903 | 1 | 570556 | 800 | Lv5 | Multi-hit 12426 File:.pngBind Dark type 2~4 turns File:.png
|
5 | Helldark Blood Demon | 7000 | 1 | 574028 | 800 | Lv5 | Multi-hit 12600 File:.pngBind Light type 2~4 turns File:.png
|
9 | Witch of the Night, Lilith | 12060 | 1 | 677700 | 900 | Lv10 | Recover 100% HP File:.pngLight Orbs become Jammers File:.png |
10 | Ancient Light Dragon, Laphroaig | 3420 | 1 | 4909800 | 0 | Lv10 | Bind Dark type 3 turns File:.png999 turns ATK→17100 File:.png |
Shining Island - Master
40 | 25250–29464 (684 / Sta) | ||
10 | 16101–17653 (422 / Sta) |
Harpie Devil | 3213 | 1 | 17539 | 1260 | Lv9 | 3 turns ATK→4177 File:.png | |
Harpie Demon | 4954 | 1 | 45656 | 1980 | Lv9 | Bind Dark type 2~4 turns File:.png | |
Volt Chimera | 7043 | 2 | 32133 | 450 | Lv9 | Multi-hit 9860 File:.png | |
Gold Moltdra | 6641 | 2 | 81003 | 90 | Lv9 | Dark Orbs become Light File:.png | |
Divine Gold Mask | 9999 | 6 | 18 | 60000 | Lv1 | Bind Dark type 2~4 turns File:.png | |
5 | Thunder Chimera×2 | 10045 | 2 | 575840 | 980 | Lv7 | Multi-hit 14064 File:.pngBind random 2 for 2~4 turns File:.png
|
9 | Messenger of God, Archangel | 11160 | 1 | 647700 | 900 | Lv10 | Recover 100% HP File:.pngDark Orbs become Jammers File:.png |
10 | Ancient Light Dragon, Laphroaig | 2318 | 1 | 3300477 | 0 | Lv7 | Bind Dark type 3 turns File:.png999 turns ATK→11590 File:.png |
Shining Island - Expert
25 | 15104–17064 (643 / Sta) | ||
10 | 7833–8783 (332 / Sta) |
White Knight | 3579 | 2 | 17690 | 189 | Lv7 | ||
Harpie Devil | 2440 | 1 | 13318 | 980 | Lv7 | 3 turns ATK→3172 File:.png | |
Harpie Demon | 3762 | 1 | 34668 | 1540 | Lv7 | Bind Dark type 2~4 turns File:.png | |
Gold Moltdra | 5043 | 2 | 61508 | 70 | Lv7 | Dark Orbs become Light File:.png | |
5 | Sundragon Pterados | 5043 | 1 | 174358 | 315 | Lv7 | 7565 File:.png |
9 | Cupid×2 | 732 | 2 | 8947 | 56 | Lv7 | |
9 | Angel | 5730 | 2 | 166800 | 240 | Lv10 | |
10 | Ancient Light Dragon, Laphroaig | 481 | 1 | 618271 | 0 | Lv2 | Bind Dark type 3 turns File:.png999 turns ATK→2405 File:.png |
Shining Island - Int
15 | 3920–4080 (267 / Sta) | ||
5 | 2163–2273 (148 / Sta) |
White Fighter | 528 | 3 | 2292 | 50 | Lv5 | ||
Harpie Devil | 1667 | 1 | 9097 | 700 | Lv5 | 3 turns ATK→2167 File:.png | |
Gold Moltdra | 3444 | 2 | 42014 | 50 | Lv5 | Dark Orbs become Light File:.png | |
5 | Ancient Light Dragon, Laphroaig | 114 | 1 | 81830 | 0 | Lv1 | Bind Dark type 3 turns File:.png999 turns ATK→570 File:.png |
Sample Teams
Below are sample teams that have successfully conquered this dungeon. You are welcome to share your own teams and tips here.
Legend
Ver | Team | HP | Notes |
---|---|---|---|
5.0 | ~15000 | Use Menace on 5F. Attack freely on 10F, use Menace after 80% buff, then kill in 4 rounds after using Hera and Hades' skills. Toughest part is it's easy to die on 9F due to lack of Hearts. | |
5.0 | ~12000 | Orig link | |
5.0 | ~14000 | Orig link | |
5.0 | ~43000 | About 2300 RCV, doable with other subs too | |
5.0 | 13431 | Orig link | |
5.0 | 12614 | RCV 1500; Use Defense and Menace to counter binds on 5F, other floors are very safe. More effective if are swapped out for , and for skilled-up . |
Master
Ver | Team | HP | Notes |
---|---|---|---|
5.0 | 10532 | Orig link, one can swap out for . The two leaders can be whatever as long as they're both 50% light resist (but don't use , it'll get sealed). |
Reference
【パズドラ攻略】「光の歴龍」ラフロイグ。太陽の力で5倍のパワー!
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