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{{DungeonStat|sta=50|battle=10|gold=30162|gold2=33352|exp=18385|exp2=20000}}
 
{{DungeonStat|sta=50|battle=10|gold=30162|gold2=33352|exp=18385|exp2=20000}}
 
{{DungeonHeader}}
 
{{DungeonHeader}}
{{DungeonMonster|198|damage=5550|turn=1|hp=51150|def=2200|lv=10|note={{Dark Bind}}}}
+
{{DungeonMonster|198|turn=1|damage=5550|hp=51150|def=2200|lv=10|note={{Dark Bind}} Bind Dark type 2~4 turns {{texttipicon|| Low Chance}}}}
{{DungeonMonster|268|damage=7890|turn=2|hp=36000|def=500|lv=10|note={{Double Strike}} (11046)}}
+
{{DungeonMonster|268|turn=2|damage=7890|hp=36000|def=500|lv=10|note={{Double Strike}} Multi-hit 11046 {{texttipicon|| Very Low Chance}}}}
{{DungeonMonster|577|damage=7440|turn=2|hp=90750|def=100|lv=10|note={{Grace of Sun - Dark}} (Dark change to Light)<br>{{Bind Attack}}}}
+
{{DungeonMonster|577|turn=2|damage=7440|hp=90750|def=100|lv=10|note={{Grace of Sun - Dark}} Dark Orbs become Light {{texttipicon|| Low Chance}}}}
{{DungeonMonster|199|damage=3690|turn=1|hp=19800|def=1400|lv=10|note={{Anger}} (ATK→4797)}}
+
{{DungeonMonster|199|turn=1|damage=3690|hp=19800|def=1400|lv=10|note={{Anger}} 3 turns ATK→4797 {{texttipicon|| Mid Chance}}}}
{{DungeonMonster|175|lv=1|note={{Flash Bind}}}}
+
{{DungeonMonster|175|turn=6|damage=9999|hp=18|def=60000|lv=1|note={{Flash Bind}} Bind Light type 2~4 turns {{texttipicon|| High Chance}}}}
{{DungeonMonster|stage=5|478|damage=6903|turn=1|hp=570556|def=800|lv=5|note={{Evil Slash}} (15306)<br>{{Dark Bind}}}}
+
{{DungeonMonster|478|stage=5|turn=1|damage=6903|hp=570556|def=800|lv=5|note={{Evil Slash}} Multi-hit 12426 {{texttipicon||Used when HP lower than 35% Mid Chance}}<br>{{Dark Bind}} Bind Dark type 2~4 turns {{texttipicon|| Low Chance}}}}
{{DungeonMonster|stage=5|479|damage=7000|turn=1|hp=574028|def=800|lv=5|note={{Evil Slash}} (12600)<br>{{Flash Bind}}}}
+
{{DungeonMonster|479|stage=5|turn=1|damage=7000|hp=574028|def=800|lv=5|note={{Evil Slash}} Multi-hit 12600 {{texttipicon||Used when HP lower than 35% Mid Chance}}<br>{{Flash Bind}} Bind Light type 2~4 turns {{texttipicon|| Low Chance}}}}
{{DungeonMonster|stage=9|205|damage=12060|turn=1|hp=677700|def=500|drop=096|lv=10|note={{Alluring…}}<br>{{Resurrection}} (1 time max)<br>{{Light change to Block}}}}
+
{{DungeonMonster|205|stage=9|turn=1|damage=12060|hp=677700|def=900|drop=096|lv=10|note={{Resurrection}} Recover 100% HP {{texttipicon||Used when HP lower than 20% Mid Chance; 1 time max}}<br>{{Light change to Block}} Light Orbs become Jammers {{texttipicon||Used when HP lower than 75% Low Chance}}<br>{{Alluring…}} Do nothing {{texttipicon|| Very Low Chance}}}}
{{DungeonMonster|stage=10|444|damage=3420|turn=1|hp=4909800|def=0|lv=10|note={{Sun Power}} (ATK→17100)<br>{{Plasma Ball (foe)}} (multi-hit 23085)<br>{{Purifying Light}} (Bind Dark type)}}
+
{{DungeonMonster|444|stage=10|turn=1|damage=3420|hp=4909800|def=0|lv=10|note={{Purifying Light}} Bind Dark type 3 turns {{texttipicon||Gurantee to use when HP lower than 10%; 1 time max}}<br>{{Sun Power}} 999 turns ATK→17100 {{texttipicon||Gurantee to use when HP lower than 75%}}<br>{{Plasma Ball (foe)}} Multi-hit 4617 {{texttipicon||Used when HP lower than 40% High Chance}}<br>{{icon|goldEgg}} 100% Drop}}
 
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|}
   
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{{DungeonStat|sta=40|battle=10|gold=25250|gold2=29464|exp=16101|exp2=17653}}
 
{{DungeonStat|sta=40|battle=10|gold=25250|gold2=29464|exp=16101|exp2=17653}}
 
{{DungeonHeader}}
 
{{DungeonHeader}}
{{DungeonMonster|197|damage=3213|turn=1|hp=17539|def=1260|lv=9|note={{Anger}} (ATK→4177)}}
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{{DungeonMonster|197|turn=1|damage=3213|hp=17539|def=1260|lv=9|note={{Anger}} 3 turns ATK→4177 {{texttipicon|| Mid Chance}}}}
{{DungeonMonster|198|damage=4954|turn=1|hp=45656|def=1980|lv=9|note={{Dark Bind}}}}
+
{{DungeonMonster|198|turn=1|damage=4954|hp=45656|def=1980|lv=9|note={{Dark Bind}} Bind Dark type 2~4 turns {{texttipicon|| Low Chance}}}}
{{DungeonMonster|268|damage=7043|turn=2|hp=32133|def=450|lv=9|note={{Double Strike}} (9860)}}
+
{{DungeonMonster|268|turn=2|damage=7043|hp=32133|def=450|lv=9|note={{Double Strike}} Multi-hit 9860 {{texttipicon|| Very Low Chance}}}}
{{DungeonMonster|577|damage=6641|turn=2|hp=81003|def=90|lv=9|note={{Grace of Sun - Dark}} (Dark change to Light)<br>{{Bind Attack}}}}
+
{{DungeonMonster|577|turn=2|damage=6641|hp=81003|def=90|lv=9|note={{Grace of Sun - Dark}} Dark Orbs become Light {{texttipicon|| Low Chance}}}}
{{DungeonMonster|174|lv=1|note={{Dark Bind}}}}
+
{{DungeonMonster|174|turn=6|damage=9999|hp=18|def=60000|lv=1|note={{Dark Bind}} Bind Dark type 2~4 turns {{texttipicon|| High Chance}}}}
{{DungeonMonster|stage=5|269|num=2|damage=10045|turn=2|hp=477090|def=980|lv=7|note={{Double Strike}} (14064)<br>{{Double Bind}}}}
+
{{DungeonMonster|269|stage=5|num=2|turn=2|damage=10045|hp=575840|def=980|lv=7|note={{Double Strike}} Multi-hit 14064 {{texttipicon||Used when HP lower than 75% Mid Chance}}<br>{{Double Bind}} Bind random 2 for 2~4 turns {{texttipicon||Mid Chance}}}}
{{DungeonMonster|stage=9|204|damage=11160|turn=1|hp=647700|def=900|drop=094|lv=10|note={{冷徹な目でにらみつけている}}<br>{{ドロップ排除闇}}<br>{{Resurrection}} (1 time max)}}
+
{{DungeonMonster|204|stage=9|turn=1|damage=11160|hp=647700|def=900|drop=094|lv=10|note={{Resurrection}} Recover 100% HP {{texttipicon||Used when HP lower than 20% Mid Chance; 1 time max}}<br>{{Dark change to Block}} Dark Orbs become Jammers {{texttipicon||Used when HP lower than 75% Low Chance}}<br>{{Glaring…}} Do nothing {{texttipicon|| Very Low Chance}}}}
{{DungeonMonster|stage=10|444|damage=2318|turn=1|hp=3300477|def=0|lv=7|note={{Sun Power}} (ATK→11590)<br>{{Plasma Ball (foe)}} (multi-hit 15648)<br>{{Purifying Light}} (Bind Dark types)}}
+
{{DungeonMonster|444|stage=10|turn=1|damage=2318|hp=3300477|def=0|lv=7|note={{Purifying Light}} Bind Dark type 3 turns {{texttipicon||Gurantee to use when HP lower than 10%; 1 time max}}<br>{{Sun Power}} 999 turns ATK→11590 {{texttipicon||Gurantee to use when HP lower than 75%}}<br>{{Plasma Ball (foe)}} Multi-hit 3129 {{texttipicon||Used when HP lower than 40% High Chance}}<br>{{icon|goldEgg}} 40% Drop}}
 
|}
 
|}
   
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{{DungeonStat|sta=25|battle=10|gold=15104|gold2=17064|exp=7833|exp2=8783}}
 
{{DungeonStat|sta=25|battle=10|gold=15104|gold2=17064|exp=7833|exp2=8783}}
 
{{DungeonHeader}}
 
{{DungeonHeader}}
{{DungeonMonster|075|damage=3580|turn=2|hp=17690|def=189|lv=7|note=}}
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{{DungeonMonster|075|turn=2|damage=3579|hp=17690|def=189|lv=7|note=}}
{{DungeonMonster|197|damage=2440|turn=1|hp=13318|def=980|lv=7|note={{Anger}} (ATK→3172)}}
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{{DungeonMonster|197|turn=1|damage=2440|hp=13318|def=980|lv=7|note={{Anger}} 3 turns ATK→3172 {{texttipicon|| Mid Chance}}}}
{{DungeonMonster|198|damage=3762|turn=1|hp=34668|def=1540|lv=7|note={{Dark Bind}}}}
+
{{DungeonMonster|198|turn=1|damage=3762|hp=34668|def=1540|lv=7|note={{Dark Bind}} Bind Dark type 2~4 turns {{texttipicon|| Low Chance}}}}
{{DungeonMonster|577|damage=5044|turn=2|hp=61508|def=70|lv=7|note={{Grace of Sun - Dark}} (Dark change to Light)<br>{{Bind Attack}}}}
+
{{DungeonMonster|577|turn=2|damage=5043|hp=61508|def=70|lv=7|note={{Grace of Sun - Dark}} Dark Orbs become Light {{texttipicon|| Low Chance}}}}
{{DungeonMonster|stage=5|016|damage=5043|turn=1|hp=174358|def=315|drop=014|lv=7|note={{Holy Breath (foe)}} (7565)}}
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{{DungeonMonster|016|stage=5|turn=1|damage=5043|hp=174358|def=315|drop=014|lv=7|note={{Flash Dive}} 7565 {{texttipicon||Used when HP lower than 40% Low Chance}}}}
{{DungeonMonster|stage=9|094|num=2|damage=732|turn=2|hp=8947|def=56|drop=094|lv=7|note=}}
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{{DungeonMonster|094|stage=9|num=2|turn=2|damage=732|hp=8947|def=56|lv=7|note=}}
{{DungeonMonster|stage=9|095|damage=5730|turn=2|hp=166800|def=240|drop=094|lv=10|note=}}
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{{DungeonMonster|095|stage=9|turn=2|damage=5730|hp=166800|def=240|drop=094|lv=10|note=}}
{{DungeonMonster|stage=10|444|damage=481|turn=1|hp=618273|def=0|lv=2|note={{Sun Power}} (ATK→2405)<br>{{Plasma Ball (foe)}} (multi-hit 3246)<br>{{Purifying Light}} (Bind Dark types)}}
+
{{DungeonMonster|444|stage=10|turn=1|damage=481|hp=618271|def=0|lv=2|note={{Purifying Light}} Bind Dark type 3 turns {{texttipicon||Gurantee to use when HP lower than 10%; 1 time max}}<br>{{Sun Power}} 999 turns ATK→2405 {{texttipicon||Gurantee to use when HP lower than 75%}}<br>{{Plasma Ball (foe)}} Multi-hit 648 {{texttipicon||Used when HP lower than 40% High Chance}}<br>{{icon|goldEgg}} 5% Drop}}
 
|}
 
|}
   
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{{DungeonStat|sta=15|battle=5|gold=3920|gold2=4080|exp=2163|exp2=2273}}
 
{{DungeonStat|sta=15|battle=5|gold=3920|gold2=4080|exp=2163|exp2=2273}}
 
{{DungeonHeader}}
 
{{DungeonHeader}}
{{DungeonMonster|074|damage=1140|turn=3|hp=4950|def=100|lv=10|note=}}
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{{DungeonMonster|074|turn=3|damage=528|hp=2292|def=50|lv=5|note=}}
{{DungeonMonster|197|damage=1667|turn=1|hp=9097|def=700|lv=5|note={{Anger}} (ATK→2167)}}
+
{{DungeonMonster|197|turn=1|damage=1667|hp=9097|def=700|lv=5|note={{Anger}} 3 turns ATK→2167 {{texttipicon|| Mid Chance}}}}
{{DungeonMonster|577|damage=3444|turn=2|hp=42014|def=50|lv=5|note={{Grace of Sun - Dark}} (Dark change to Light)<br>{{Bind Attack}}}}
+
{{DungeonMonster|577|turn=2|damage=3444|hp=42014|def=50|lv=5|note={{Grace of Sun - Dark}} Dark Orbs become Light {{texttipicon|| Low Chance}}}}
{{DungeonMonster|stage=5|444|damage=114|turn=1|hp=81826|def=0|lv=1|note={{Sun Power}} (ATK→570)<br>{{Plasma Ball (foe)}} (multi-hit 771)<br>{{Purifying Light}} (Bind Dark types)}}
+
{{DungeonMonster|444|stage=5|turn=1|damage=114|hp=81830|def=0|lv=1|note={{Purifying Light}} Bind Dark type 3 turns {{texttipicon||Gurantee to use when HP lower than 10%; 1 time max}}<br>{{Sun Power}} 999 turns ATK→570 {{texttipicon||Gurantee to use when HP lower than 75%}}<br>{{Plasma Ball (foe)}} Multi-hit 153 {{texttipicon||Used when HP lower than 40% High Chance}}<br>{{icon|goldEgg}} 2% Drop}}
 
|}
 
|}
   

Revision as of 03:04, 22 June 2013

Characteristics
Technique Gem1disabled Gem2 Gem3
Gem4disabled Gem5 Gem6

The boss, No Ancient Light Dragon, Laphroaig, is the fourth Technical Dungeon in the Ancient Dragon series. The dungeon has "Int", "Expert", "Master", and "Legend" difficulty levels. This is the first Tricolor dungeon limited to "Water/Wood/Dark" orbs.

Skill Frequency
Use when HP below ~80%, lasts 999 rounds
If you have dark type team members, will use once when HP is below about 20%

Monster Data

No. 444
Ancient Light Dragon, Laphroaig
Pet444
StarStarStarStarStarStar
No No Evolution Needed
Skill
StarStarStarStarHalf
L. Skill
StarStarStarHalf
HP
StarStarStarStarStarHalf
Attack
StarStar
Recover
StarStarStar
Overall
StarGreenStarGreenStarGreenStarGreenStarGreenHalf
A well-balanced dragon. With maxed skill, it deals 25000 damage to all enemies in only 4 turns. The leader skill (only 2x ATK with a trigger condition) is not very useful. Overall, very powerful as a sub.

Shining Island - Legend

Stamina 50 Money 30162–33352 (635 / Sta)
Dungeon 10 Exp 18385–20000 (384 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No Harpie Demon 5550 1 51150 2200 No Lv10 Bind Dark type 2~4 turns File:.png
No Volt Chimera 7890 2 36000 500 No Lv10 Multi-hit 11046 File:.png
No Gold Moltdra 7440 2 90750 100 No Lv10 Dark Orbs become Light File:.png
No Blood Devil 3690 1 19800 1400 No Lv10 3 turns ATK→4797 File:.png
No Divine Onyx Mask 9999 6 18 60000 No Lv1 Bind Light type 2~4 turns File:.png
5 No Hellray Harpie Demon 6903 1 570556 800 No Lv5 Multi-hit 12426 File:.png
Bind Dark type 2~4 turns File:.png
5 No Helldark Blood Demon 7000 1 574028 800 No Lv5 Multi-hit 12600 File:.png
Bind Light type 2~4 turns File:.png
9 No Witch of the Night, Lilith 12060 1 677700 900 No Lv10 Recover 100% HP File:.png
Light Orbs become Jammers File:.png
Do nothing File:.png
10 No Ancient Light Dragon, Laphroaig 3420 1 4909800 0 No Lv10 Bind Dark type 3 turns File:.png
999 turns ATK→17100 File:.png
Plasma Ball Multi-hit 4617 File:.png
GoldEgg 100% Drop

Shining Island - Master

Stamina 40 Money 25250–29464 (684 / Sta)
Dungeon 10 Exp 16101–17653 (422 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No Harpie Devil 3213 1 17539 1260 No Lv9 3 turns ATK→4177 File:.png
No Harpie Demon 4954 1 45656 1980 No Lv9 Bind Dark type 2~4 turns File:.png
No Volt Chimera 7043 2 32133 450 No Lv9 Multi-hit 9860 File:.png
No Gold Moltdra 6641 2 81003 90 No Lv9 Dark Orbs become Light File:.png
No Divine Gold Mask 9999 6 18 60000 No Lv1 Bind Dark type 2~4 turns File:.png
5 No Thunder Chimera×2 10045 2 575840 980 No Lv7 Multi-hit 14064 File:.png
Bind random 2 for 2~4 turns File:.png
9 No Messenger of God, Archangel 11160 1 647700 900 No Lv10 Recover 100% HP File:.png
Dark Orbs become Jammers File:.png
Do nothing File:.png
10 No Ancient Light Dragon, Laphroaig 2318 1 3300477 0 No Lv7 Bind Dark type 3 turns File:.png
999 turns ATK→11590 File:.png
Plasma Ball Multi-hit 3129 File:.png
GoldEgg 40% Drop

Shining Island - Expert

Stamina 25 Money 15104–17064 (643 / Sta)
Dungeon 10 Exp 7833–8783 (332 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No White Knight 3579 2 17690 189 No Lv7
No Harpie Devil 2440 1 13318 980 No Lv7 3 turns ATK→3172 File:.png
No Harpie Demon 3762 1 34668 1540 No Lv7 Bind Dark type 2~4 turns File:.png
No Gold Moltdra 5043 2 61508 70 No Lv7 Dark Orbs become Light File:.png
5 No Sundragon Pterados 5043 1 174358 315 No Lv7 7565 File:.png
9 No Cupid×2 732 2 8947 56 No Lv7
9 No Angel 5730 2 166800 240 No Lv10
10 No Ancient Light Dragon, Laphroaig 481 1 618271 0 No Lv2 Bind Dark type 3 turns File:.png
999 turns ATK→2405 File:.png
Plasma Ball Multi-hit 648 File:.png
GoldEgg 5% Drop

Shining Island - Int

Stamina 15 Money 3920–4080 (267 / Sta)
Dungeon 5 Exp 2163–2273 (148 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No White Fighter 528 3 2292 50 No Lv5
No Harpie Devil 1667 1 9097 700 No Lv5 3 turns ATK→2167 File:.png
No Gold Moltdra 3444 2 42014 50 No Lv5 Dark Orbs become Light File:.png
5 No Ancient Light Dragon, Laphroaig 114 1 81830 0 No Lv1 Bind Dark type 3 turns File:.png
999 turns ATK→570 File:.png
Plasma Ball Multi-hit 153 File:.png
GoldEgg 2% Drop

Sample Teams

Below are sample teams that have successfully conquered this dungeon. You are welcome to share your own teams and tips here.

Legend
Ver Team HP Notes
5.0 NoNoNoNoNoNo ~15000 Use Menace on 5F. Attack freely on 10F, use Menace after 80% buff, then kill in 4 rounds after using Hera and Hades' skills. Toughest part is it's easy to die on 9F due to lack of Hearts.
5.0 NoNoNoNoNoNo ~12000 Orig link
5.0 NoNoNoNoNoNo ~14000 Orig link
5.0 NoNoNoNoNoNo ~43000 About 2300 RCV, doable with other subs too
5.0 NoNoNoNoNoNo 13431 Orig link
5.0 NoNoNoNoNoNo 12614 RCV 1500; Use Defense and Menace to counter binds on 5F, other floors are very safe. More effective if NoNo are swapped out for NoNo, and No for skilled-up No.
Master
Ver Team HP Notes
5.0 NoNoNoNoNoNo 10532 Orig link, one No can swap out for No. The two leaders can be whatever as long as they're both 50% light resist (but don't use No, it'll get sealed).

Reference

【パズドラ攻略】「光の歴龍」ラフロイグ。太陽の力で5倍のパワー!

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