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Characteristics
Technique Gem1 Gem2 Gem3
Gem4disabled Gem5disabled Gem6

The boss, No Ancient Wood Dragon, Lagavulin, is the third in the Ancient Dragon series. The dungeon has "Int", "Expert", "Master", and "Legend" difficulty levels, with all being Technical Dungeons. This is a Tricolor dungeon, with no Light or Dark orbs.


Warning

No on 5F of Master difficulty is extremely dangerous. It can seal your team leaders, causing leader skills to lose effect. In comparison, Legend difficulty might actually be easier.

Skill Frequency
Always use as first move, lasting 999 rounds
Use frequently when HP below 50%
If you have fire type team members, will use once when HP is below about 20%

Monster Data

No. 443
Ancient Wood Dragon, Lagavulin
Pet443
StarStarStarStarStarStar
No No Evolution Needed
Skill
StarStarStarStarHalf
L. Skill
StarStarStarHalf
HP
StarStarStarStarStarHalf
Attack
StarStar
Recover
StarStarStarHalf
Overall
StarGreenStarGreenStarGreenStarGreenStarGreenHalf
A well-balanced dragon. With maxed skill, it deals 25000 damage to all enemies in only 4 turns. The leader skill (only 2x ATK with a trigger condition) is not very useful. Overall, very powerful as a sub.
No. 403
Griffin, the Hunter of Tempests
Pet403
StarStarStarStarStar
NoEvoArrowNo
Skill
StarStarStarStarHalf
L. Skill
HP
StarHalf
Attack
StarStarStarStarHalf
Recover
StarStarStar
Overall
StarGreenStarGreenStarGreenStarGreenHalf
Griffin has a special orb-enhancing skill that can further increase wood type damage. The only problem is that its HP is extremely low.

Dark Green Desert Isle - Legend

Stamina 50 Money 32192–34232 (664 / Sta)
Dungeon 10 Exp 18955–20060 (390 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No Taur Devil 3570 1 19350 1400 No Lv10 3 turns ATK→4641 File:.png
No Taur Demon 5670 1 49650 2200 No Lv10 Bind Fire type 2~4 turns File:.png
No Leaf Chimera 7200 2 31500 500 No Lv10 Multi-hit 10080 File:.png
No Green Moltdra 7440 2 90750 100 No Lv10 Fire Orbs become Light File:.png
Invade No Griffin, the Hunter of Tempests 15962 2 231088 322 No Lv7 Preemptive 7981
Multi-hit 63848 File:.png
GoldEgg 100% Drop
5 No Hellfire Pyro Demon 6792 1 563611 800 No Lv5 Multi-hit 12228 File:.png
Bind Water type 2~4 turns File:.png
5 No Hellwind Taur Demon 6583 1 556667 800 No Lv5 Multi-hit 11850 File:.png
Bind Fire type 2~4 turns File:.png
9 No Enchantress of the Sea, Siren 10260 1 617700 900 No Lv10 Recover 100% HP File:.png


Wood Orbs become Jammers File:.png

Do nothing File:.png
10 No Ancient Wood Dragon, Lagavulin 16260 2 3759900 6600 No Lv10 Status effect null File:.png
Bind Fire type 5 turns File:.png
Multi-hit 19512 File:.png
GoldEgg 100% Drop

Dark Green Desert Isle - Master

Stamina 40 Money 24676–27196 (648 / Sta)
Dungeon 10 Exp 15611–16712 (404 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No Taur Devil 3187 1 17272 1260 No Lv9 3 turns ATK→4143 File:.png
No Taur Demon 5061 1 44317 1980 No Lv9 Bind Fire type 2~4 turns File:.png
No Leaf Chimera 6427 2 28117 450 No Lv9 Multi-hit 8998 File:.png
No Green Moltdra 6641 2 81003 90 No Lv9 Fire Orbs become Light File:.png
Invade No Griffin, the Hunter of Tempests 15962 2 231088 322 No Lv7 Preemptive 7981
Multi-hit 63848 File:.png
GoldEgg 100% Drop
5 No Flower Chimera 9577 2 560590 980 No Lv7 Multi-hit 13408 File:.png
Bind random 2 for 2~4 turns File:.png
9 No Mystical Forest Pixie, Alraune 10710 1 632700 900 No Lv10 Recover 100% HP File:.png
Fire Orbs become Jammers File:.png
Do nothing File:.png
10 No Ancient Wood Dragon, Lagavulin 11021 2 2548377 4620 No Lv7 Status effect null File:.png
Bind Fire type 5 turns File:.png
Multi-hit 13224 File:.png
GoldEgg 40% Drop

Dark Green Desert Isle - Expert

Stamina 25 Money 15552–17176 (655 / Sta)
Dungeon 10 Exp 8032–8691 (334 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No Earth Knight 3477 2 17182 189 No Lv7
No Taur Devil 2420 1 13115 980 No Lv7 3 turns ATK→3146 File:.png
No Taur Demon 3843 1 33652 1540 No Lv7 Bind Fire type 2~4 turns File:.png
No Green Moltdra 5043 2 61508 70 No Lv7 Fire Orbs become Light File:.png
5 No Flowerdragon Brachys 8093 4 204858 315 No Lv7 Bind random 4 for 2~4 turns File:.png
9 No Dryad×2 671 2 8947 56 No Lv7
9 No Mandrake 5490 2 159300 240 No Lv10
10 No Ancient Wood Dragon, Lagavulin 2288 2 529171 1320 No Lv2 Status effect null File:.png
Bind Fire type 5 turns File:.png
Multi-hit 2745 File:.png
GoldEgg 5% Drop

Dark Green Desert Isle - Int

Stamina 15 Money 3240–3480 (224 / Sta)
Dungeon 5 Exp 1870–1966 (128 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No Earth Fighter 1320 3 4350 100 No Lv10
No Taur Devil 1653 1 8958 700 No Lv5 3 turns ATK→2149 File:.png
No Green Moltdra 3444 2 42014 50 No Lv5 Fire Orbs become Light File:.png
5 No Ancient Wood Dragon, Lagavulin 542 2 125330 660 No Lv1 Status effect null File:.png
Bind Fire type 5 turns File:.png
Multi-hit 651 File:.png
GoldEgg 2% Drop

Sample Team

4x HP Grind Team
No
No
No
No
No
No
Skill AbilityUp 2x HP and RCV for Wood type monsters.
Skill AbilityUp 2x HP and RCV for Wood type monsters.
TEAM COST
87
TEAM HP
12713
Gem6 RCV
1628
Gem1 ATK
0
Gem2 ATK
0
Gem3 ATK
6795
Gem4 ATK
0
Gem5 ATK
0
Due to the dragon's high defense, a low combo won't do enough damage. Orb-changers are very important, and other team members should focus on high HP & ATK. If you use two No as leader it will take around 1-2 hours. If you or a friend have No to replace No as leader, it will go faster.
Odin+Healer
No
No
No
No
No
No
Skill DefenceUp When HP is full, reduces all damage received by 80%.
Skill AutoRecover Heal HP equal to 300% of leader's RCV every turn. Only triggers if a match is made.
TEAM COST
68
TEAM HP
8812
Gem6 RCV
1678
Gem1 ATK
4451
Gem2 ATK
0
Gem3 ATK
1804
Gem4 ATK
0
Gem5 ATK
0
You can easily beat Expert difficulty with this team. Leader Skills won't be affected by Fire Bind skill. Matching one set of hearts will fully recover from any hit. Only watch out for Monsters on the same timer (e.g. Moltdras) and kill then off fast.

Using a dual-resist team for Legend difficulty is not recommended, because No on 5F and No on 9F will be very hard to beat. Master could be beaten with a dual-resist or 4x HP team, but because No on 5F will bind randomly, you may die to bad luck.

If your attack is high enough, you could try using a fire team for Master difficulty.


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