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Characteristics
Technique Gem1 Gem2 Gem3
Gem4disabled Gem5disabled Gem6

The boss, No Ancient Wood Dragon, Lagavulin, is the third in the Ancient Dragon series. The dungeon has "Int", "Expert", "Master", and "Legend" difficulty levels, with all being Technical Dungeons. This is a Tricolor dungeon, with no Light or Dark orbs.


Warning

No on 5F of Master difficulty is extremely dangerous. It can seal your team leaders, causing leader skills to lose effect. In comparison, Legend difficulty might actually be easier.

Skill Frequency
Always use as first move, lasting 999 rounds
Use frequently when HP below 50%
If you have fire type team members, will use once when HP is below about 20%

Monster Data

No. 443
Ancient Wood Dragon, Lagavulin
Pet443
StarStarStarStarStarStar
No No Evolution Needed
Skill
StarStarStarStarHalf
L. Skill
StarStarStarHalf
HP
StarStarStarStarStarHalf
Attack
StarStar
Recover
StarStarStarHalf
Overall
StarGreenStarGreenStarGreenStarGreenStarGreenHalf
A well-balanced dragon. With maxed skill, it deals 25000 damage to all enemies in only 4 turns. The leader skill (only 2x ATK with a trigger condition) is not very useful. Overall, very powerful as a sub.

Dark Green Desert Isle - Legend

Stamina 50 Money 32192–34232 (664 / Sta)
Dungeon 10 Exp 18955–20060 (390 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No Taur Devil 3570 1 19350 1400 No Lv10 (4641)
No Taur Demon 5670 1 49650 2200 No Lv10
No Leaf Chimera 7200 2 31500 500 No Lv10 (10080)
No Green Moltdra 7440 2 90750 100 No Lv10

(Fire change to Light)

5 No Hellfire Pyro Demon 6792 1 563611 800 No Lv5 (12228)
5 No Hellwind Taur Demon 8120 1 685813 960 No Lv5 (14599)
9 No Enchantress of the Sea, Siren 10260 1 617700 900 No Lv10
Template:Wood Jammer

(1 time max)

10 No Ancient Wood Dragon, Lagavulin 16260 2 3759900 6600 No Lv10 (Status Effect null)

(19520)
(Bind Fire types)

Dark Green Desert Isle - Master

Stamina 40 Money 24676–27196 (648 / Sta)
Dungeon 10 Exp 15611–16712 (404 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No Taur Devil 3187 1 17272 1260 No Lv9 (4143)
No Taur Demon 5062 1 44317 1980 No Lv9
No Leaf Chimera 6428 2 28117 450 No Lv9 (8997)
No Green Moltdra 6642 2 81003 90 No Lv9

(Fire change to Light)

5 No Flower Chimera×2 9577 2 560590 No Lv7 (13408)
9 No Mystical Forest Pixie, Alraune 10710 1 632700 900 No Lv10
Template:Fire Jammer

(1 time max)

10 No Ancient Wood Dragon, Lagavulin 11022 2 2548373 4620 No Lv7 (Status Effect null)

(13224)
(Bind Fire types)

Dark Green Desert Isle - Expert

Stamina 25 Money 15552–17176 (655 / Sta)
Dungeon 10 Exp 8032–8691 (334 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No Earth Knight 3477 2 189 No Lv7
No Taur Devil 2420 1 980 No Lv7 (3146)
No Taur Demon 3843 1 1540 No Lv7
No Green Moltdra 5043 2 70 No Lv7

(Fire change to Light)

5 No Flowerdragon Brachys 8094 4 315 No Lv7 (Bind 4)
9 No Dryad×2 990 2 13200 No Lv7
9 No Mandrake 5490 2 159300 240 No Lv10
10 No Ancient Wood Dragon, Lagavulin 2288 2 529173 1320 No Lv2 (Status Effect null)

(2745)
(Bind Fire types)

Dark Green Desert Isle - Int

Stamina 15 Money 3240–3480 (224 / Sta)
Dungeon 5 Exp 1870–1966 (128 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No Earth Fighter 1320 3 100 No Lv10
No Taur Devil 1653 1 700 No Lv5 (2149)
No Green Moltdra 3444 2 50 No Lv5

(Fire change to Light)

5 No Ancient Wood Dragon, Lagavulin 542 2 125326 660 No Lv1 (Status Effect null)

(651)
(Bind Fire Types)

Sample Team

4x HP Grind Team
No
No
No
No
No
No
Skill AbilityUp 2x HP and RCV for Wood type monsters.
Skill AbilityUp 2x HP and RCV for Wood type monsters.
TEAM COST
87
TEAM HP
12713
Gem6 RCV
1628
Gem1 ATK
0
Gem2 ATK
0
Gem3 ATK
6795
Gem4 ATK
0
Gem5 ATK
0
Due to the dragon's high defense, a low combo won't do enough damage. Orb-changers are very important, and other team members should focus on high HP & ATK. If you use two No as leader it will take around 1-2 hours. If you or a friend have No to replace No as leader, it will go faster.
Odin+Healer
No
No
No
No
No
No
Skill DefenceUp When HP is full, reduces all damage received by 80%.
Skill AutoRecover Heal HP equal to 300% of leader's RCV every turn. Only triggers if a match is made.
TEAM COST
68
TEAM HP
8812
Gem6 RCV
1678
Gem1 ATK
4451
Gem2 ATK
0
Gem3 ATK
1804
Gem4 ATK
0
Gem5 ATK
0
You can easily beat Expert difficulty with this team. Leader Skills won't be affected by Fire Bind skill. Matching one set of hearts will fully recover from any hit. Only watch out for Monsters on the same timer (e.g. Moltdras) and kill then off fast.

Using a dual-resist team for Legend difficulty is not recommended, because No on 5F and No on 9F will be very hard to beat. Master could be beaten with a dual-resist or 4x HP team, but because No on 5F will bind randomly, you may die to bad luck.

If your attack is high enough, you could try using a fire team for Master difficulty.


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