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Skill Name Flash Bind
Skill Type Enemy Skill
Skill Effect Skill Lock.pngBind all Light attribute monsters for 2–4 turns. While bound, monsters cannot attack or use active skills and their leader skills are disabled. Skill cooldown will countdown normally. If the bound monster's leader skill increases HP, max HP will drop immediately. When bind ends max HP will increase, but current HP will not recover. If there are no Light attribute monsters present, this skill will not be used.
Used by Enemies No.160  MythlitNo.175  Divine Onyx MaskNo.200  Blood DemonNo.302  Drawn JokerNo.479  Helldark Blood DemonNo.718  HamahimeNo.739  Green Stone Dragon, Adamant