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|Skill Name||Flash Bind|
|Skill Type||Enemy Skill|
|Skill Effect||Bind all Light attribute monsters for 2–4 turns. While bound, monsters cannot attack or use active skills and their leader skills are disabled. Skill cooldown will countdown normally. If the bound monster's leader skill increases HP, max HP will drop immediately. When bind ends max HP will increase, but current HP will not recover. If there are no Light attribute monsters present, this skill will not be used.|
|Used by Enemies|