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{{Dungeon/header}}
 
{{DungeonScheme|Limit=Team must all have five elements}}
   
 
This dungeon is the first of the War Dragon series, as well as being the first conditional biweekly dungeon. This dungeon's condition is that your team must contain monsters with main type of all five elements. The dragon in this dungeon is named after the Sengoku-era warlord [http://en.wikipedia.org/wiki/Takeda_Shingen Takeda Shingen].
{{DungeonScheme|Limit=Team must have five elements}}
 
 
This dungeon is the first of the Sengoku Dragon series, as well as being the first conditional biweekly dungeon. This dungeon's condition is that your team must contain monsters with main type of all five elements.
 
   
 
==Monster Data==
 
==Monster Data==
Line 21: Line 21:
 
|leaderSkill={{技能评分|战国龙队长}}
 
|leaderSkill={{技能评分|战国龙队长}}
 
|overall=5
 
|overall=5
|comments=High HP and ATK, decent RCV, plus a strong active skill makes the Sengoku Dragons outstanding Subs. They're fairly useless as leaders, with neither a remarkable multiplier nor condition.
+
|comments=High HP and ATK, decent RCV, plus a strong active skill makes the War Dragons outstanding Subs. They're fairly useless as leaders, with neither a remarkable multiplier nor condition.
 
}}
 
}}
 
{{CharBox
 
{{CharBox
Line 42: Line 42:
 
}}
 
}}
   
 
{{Wind, Forest, Fr & Mt.-Legend}}
{{Special}}
 
 
{{Wind, Forest, Fr & Mt.-Master}}
 
{{Wind, Forest, Fr & Mt.-Expert}}
 
{{Wind, Forest, Fr & Mt.-Int}}
   
==Wind, Forest, Fr & Mt. - Legend==
 
{{DungeonStat|sta=50|battle=7|gold=42187|gold2=47712|exp=18488|exp2=28159}}
 
{{DungeonHeader}}
 
{{DungeonMonster|063|turn=3|damage=13500|hp=61500|def=0|lv=10|note={{Energy Charge}}<Br> Charge; next attack 200% damage {{texttipicon||Used when HP lower than 50% Very Low Chance}}}}
 
{{DungeonMonster|545|turn=1|damage=4331|hp=8133|def=2667|lv=7|note={{Ninja Trick Shadow Tagging}}<br> Bind random 1 for 5 turns {{texttipicon||Guaranteed to use when HP lower than 25%; 1 time max}}}}
 
{{DungeonMonster|546|turn=1|damage=2745|hp=12|def=60000|lv=7|note={{Medicine of Strength}} 5 turns ATK→8235 {{texttipicon||Guaranteed to use when HP lower than 25%}}}}
 
{{DungeonMonster|551|turn=1|damage=4433|hp=8540|def=2667|lv=7|note={{Quick as Lightning}} Preemptive 2217}}
 
{{DungeonMonster|681|turn=1|damage=skill|hp=10|def=600000|lv=1|note={{Beckoning…}} Do nothing {{texttipicon||Use on 1st turn; at 100% chance; 1 time max}}<br>{{Cat Paw!}} 10800 {{texttipicon||Guaranteed to use this skill if other skills are not triggered}}}}
 
{{DungeonMonster|stage=1|fixed={{551|dungeonMonster}}×2 {{545|dungeonMonster}}×2 }}
 
{{DungeonMonster|416|stage=4|turn=1|damage=5653|hp=1029236|def=210|drop=gold|lv=10000|lv2=20000|note={{Water Prohibited}} Bind Water type 1~3 turns {{texttipicon||Use on 1st turn; at 100% chance}}<br>{{Giggling…}} Do nothing {{texttipicon||Use on 2nd turn; at 100% chance; 1 time max}}<br>{{Flaming Tail Attack}} Multi-hit 8480 {{texttipicon||Guaranteed to use when HP lower than 30%}}}}
 
{{DungeonMonster|stage=6|fixed={{551|dungeonMonster}}×2 {{681|dungeonMonster}} }}
 
{{DungeonMonster|540|stage=7|turn=2|damage=14010|hp=2033400|def=1120|lv=10|note={{Quiet as Woods}} Status effect null {{texttipicon||Use on 1st turn; at 100% chance}}<br>{{Stay as Mountain}}<br> Charge; next attack 200% damage {{texttipicon||Guaranteed to use when HP lower than 30%; 1 time max}}<br>{{Attack as Wildfire}} Multi-hit 21015 {{texttipicon||Used when HP lower than 60% at mid chance}}<br>{{icon|goldEgg}} 100% Drop}}
 
|}
 
   
{{Special}}
 
   
==Wind, Forest, Fr & Mt. - Master==
 
{{DungeonStat|sta=40|battle=7|gold=21097|gold2=28759|exp=10559|exp2=13086}}
 
{{DungeonHeader}}
 
{{DungeonMonster|063|turn=3|damage=9150|hp=41683|def=0|lv=7|note={{Energy Charge}}<br> Charge; next attack 200% damage {{texttipicon||Used when HP lower than 50% Very Low Chance}}}}
 
{{DungeonMonster|545|turn=1|damage=2958|hp=5556|def=2444|lv=5|note={{Ninja Trick Shadow Tagging}}<br> Bind random 1 for 5 turns {{texttipicon||Gurantee to use when HP lower than 25%; 1 time max}}}}
 
{{DungeonMonster|546|turn=1|damage=1875|hp=10|def=60000|lv=5|note={{Medicine of Strength}} 5 turns ATK→5625 {{texttipicon||Gurantee to use when HP lower than 25%}}}}
 
{{DungeonMonster|551|turn=1|damage=3028|hp=5833|def=2444|lv=5|note={{Quick as Lightning}} Preemptive 1514}}
 
{{DungeonMonster|681|turn=1|damage=skill|hp=5|def=600000|lv=1|note={{Beckoning…}} Do nothing {{texttipicon||Use on 1st turn; at 100% chance; 1 time max}}<br>{{Cat Paw!}} 5000 {{texttipicon||Guaranteed to use this skill if other skills are not triggered}}}}
 
{{DungeonMonster|stage=1|fixed={{551|dungeonMonster}} {{545|dungeonMonster}} }}
 
{{DungeonMonster|416|stage=4|turn=1|damage=3030|hp=551671|def=126|drop=gold|lv=5000|lv2=10000|note={{Water Prohibited}} Bind Water type 1~3 turns {{texttipicon||Use on 1st turn; at 100% chance}}<br>{{Giggling…}} Do nothing {{texttipicon||Use on 2nd turn; at 100% chance; 1 time max}}<br>{{Flaming Tail Attack}} Multi-hit 4545 {{texttipicon||Guaranteed to use when HP lower than 30%}}}}
 
{{DungeonMonster|stage=6|fixed={{551|dungeonMonster}}×2 {{681|dungeonMonster}} }}
 
{{DungeonMonster|540|stage=7|turn=2|damage=7991|hp=1159791|def=672|lv=6|note={{Quiet as Woods}} Status effect null {{texttipicon||Use on 1st turn; at 100% chance}}<br>{{Stay as Mountain}}<br> Charge; next attack 200% damage {{texttipicon||Guaranteed to use when HP lower than 30%; 1 time max}}<br>{{Attack as Wildfire}} Multi-hit 11985 {{texttipicon||Used when HP lower than 60% at mid chance}}<br>{{icon|goldEgg}} 40% Drop}}|}
 
|}
 
{{Special}}
 
 
==Wind, Forest, Fr & Mt. - Expert==
 
{{DungeonStat|sta=25|battle=7|gold=7715|gold2=9611|exp=4024|exp2=5950}}
 
{{DungeonHeader}}
 
{{DungeonMonster|057|damage=2028|hp=7431|def=70|lv=5|note={{Heal Jammer}} }}
 
{{DungeonMonster|063|damage=3350|hp=15261|lv=3|note={{Energy Charge}} }}
 
{{DungeonMonster|545|damage=899|hp=1689|def=2111|lv=2}}
 
{{DungeonMonster|681|turn=1|damage=skill|hp=2|def=600000|drop=none|note={{Beckoning…}} Do nothing {{texttipicon||Use on 1st turn; at 100% chance; 1 time max}}}}
 
{{DungeonMonster|089|stage=6|damage=5040|hp=144300|def=240|drop=088|lv=10|note=}}
 
{{DungeonMonster|088|stage=6|num=2|damage=810|hp=11700|def=80|lv=10|note=}}
 
{{DungeonMonster|540|stage=7|hp=286183|damage=1972|def=224|lv=2|note={{icon|goldEgg}} 5% Drop}}
 
|}
 
 
{{Special}}
 
 
==Wind, Forest, Fr & Mt. - Int==
 
{{DungeonStat|sta=15|battle=5|gold=2364|gold2=4240|exp=1361|exp2=2611}}
 
{{DungeonHeader}}
 
{{DungeonMonster|056|hp=1112|damage=462|def=18|lv=6}}
 
{{DungeonMonster|062|hp=5647|damage=1181|lv=6}}
 
{{DungeonMonster|545|damage=213|hp=400|def=2000|lv=1}}
 
{{DungeonMonster|681|turn=1|damage=skill|hp=1|def=600000|drop=none|note={{Beckoning…}} Do nothing {{texttipicon||Use on 1st turn; at 100% chance; 1 time max}}}}
 
{{DungeonMonster|stage=5|540|hp=67780|def=112|damage=467|lv=1|note={{icon|goldEgg}} 2% Drop}}
 
|}
 
 
==Sample Teams==
 
Below are sample teams that have successfully conquered this dungeon. You are welcome to share your own teams and tips here.
 
 
{{Note|color=red|50% Fire resist monsters<br>{{182}} {{293}} {{290}} {{122}} {{123}} {{389}} {{388}} {{211}} {{408}}}}
 
 
{{note|Legend}}
 
{{SampleTeamList|stone=no}}
 
{{SampleTeam|ver=5.1.1|389|239|241|394|397|388|hp=7500+|note=Grind. Minerva should ideally have max skill (kill off mobs, finish faster). {{397}} can be replaced by {{190}}, other teammates can be whatever with high RCV. Sweep and charge skills, it's just a matter of time. Recommend average level 60+.../[http://zh.pad.wikia.com/wiki/User:%E3%83%9F%E3%83%84%E3%83%AB ミツル] }}
 
{{SampleTeam|ver=5.1.1|388|392|188|597|190|388|hp=11600|note={{654}}, {{625}}, {{514}}, {{315}} can replace {{392}}. Charge skills when only {{546}} or {{681}} are left. Recommend using only 2 Gravities on 4F, just watch your HP on 5F and it'll be easy if you don't slip up}}
 
{{SampleTeam|ver=5.1.1|293|629|397|393|139|388|hp=10241|note=RCV 2200+}}
 
{{SampleTeam|ver=5.1.1|491|317|321|319|318|491|hp=16000+|note=sweep}}
 
{{SampleTeam|ver=5.1.1|566|190|224|574|596|566|hp=14500+|note=25x sweep}}
 
{{SampleTeam|ver=5.1.1|211|137|321|321|202|139|hp=13872|note=Most important is to get big combos on 1F and kill everything in 3 turns. Susano max level, Siren max skill, Amaterasu 4100 heal. The return of Amaterasu Era}}
 
{{SampleTeam|ver=5.1.1|188|190|135|201|137|491|hp=13155|note=Echidna not skilled up; Susano max skill; average level 60}}
 
|}
 
 
{{note|Master}}
 
{{SampleTeamList|stone=no}}
 
{{SampleTeam|ver=5.1.1|204|321|445|026|248|211|hp=9100+|note=Didn't use Rainbow Keeper's skill at all, he's just there for extra HP and RCV. Archangel heals 1800+, all team average level 30. Boss took around 150 rounds to grind out. Meteor Volcano Dragon & Caol-ila were main damage dealers, very safe if you charge Caol-ila's skill before every floor. Keep 3 Hearts on the board every round against the boss, use Rainbow/Archangel's skills to save you if necessary}}
 
{{SampleTeam|ver=5.1.1|389|363|135|141|319|491|hp=14000+|note={{389}} can swap for {{388}}, super no-pressure. Faster if {{389}} is max skill. If lacking hearts, use Orochi. Activate Orochi as soon as boss battle begins, average 20-30 mins to finish}}
 
{{SampleTeam|ver=5.1.1|139|321|283|203|190|293|hp=12577|note=}}
 
{{SampleTeam|ver=5.1.1|293|515|241|190|201|388|hp=10000+|note=Average level 50, having max-skill {{388}} lets you play in your sleep}}
 
{{SampleTeam|ver=5.1.1|493|515|241|190|201|493|hp=11000+|note=Average level 50, key is charging up {{190}}{{201}} skills before the boss. If you don't fumble, you'll sweep him, else he'll sweep you}}
 
{{SampleTeam|ver=5.1.1|493|513|363|190|201|188|hp=11000+|note=A 9x attack team can easily pass, average levels around 40. Tough part is 4F, make sure you keep 3 or more Hearts on the board, recommend max-skill Isis. Don't run right in, charge up your skills whenever you see a Mid Ninja. Boss battle: Echidna -> 2 Gravities -> If full HP, sweep/If not full HP, fill up HP then sweep. You can finish in 2 rounds with 5-7 combos.}}
 
{{SampleTeam|ver=5.1.1|211|442|241|444|190|139|hp=10000+|note=This team is super stable and fairly fast.
 
Average around level 30, the key is {{139}} is max level +297. Take care to kill Light enemies on first floor, afterwards just make matches until Whiskey Dragon is ready. It'd be perfection if you swap {{211}} for {{388}}. Swapping {{444}} with {{597}} or {{442}} can speed you up
 
Note: Swapping {{211}} with {{388}} might hit your team cost ceiling so swap {{241}} for any low-cost Wood type (The whole team needs ~190 cost)}}
 
{{SampleTeam|ver=5.1.1|290|391|016|393|321|290|hp=12116|note=RCV 1696... Basically neer lacked hearts at the boss... Flare Drall turns Wood into Hearts... Totally full after a combo... The only thing is that I had to use {{393}}'s skill to heal once against the kitty and Light ninja... You'll never die =]}}
 
{{SampleTeam|ver=5.1.1|388|391|393|226|484|139|hp=11319|note={{139}}Max lv+81}}
 
{{SampleTeam|ver=5.1.1|293|321|201|362|226|139|hp=10173|note=No skill ups at all, Amaterasu heals 2275, no pressure, but took 200 rounds to kill the boss}}
 
{{SampleTeam|ver=5.1.1|211|212|213|214|397|139|hp=9405+|note=Dark/Dark Hades can be swapped for Hera. Amaterasu heals 3124 each round. Focus on killing Light ninjas on 1F, leave Fire ninjas/ogres for charging skills as much as possible to the next floor. Use skills on 4F, then charge them towards the end. If in danger on any floor, use Resist Dragon's blast, then charge it up again.
 
}}
 
{{SampleTeam|ver=5.1.1|491|201|560|214|321|493|hp=11000+|note=Wood type can swap for other high-HP Wood monsters. The important part is Echidna, she must have her skill ready before the boss battle, and use it as soon as the boss appears. If your luck is good, use 12x attacks for 5 rounds to kill him. If he's still not dead in 5 rounds, use Rainbow Keeper's half-damage skill and kill him in 7-9 rounds, or you'll have to use a stone.}}
 
{{SampleTeam|ver=5.1.1|493|201|231|188|190|491|hp=10000+|note=A 12x attack team can win easily. Whole team average lv 30s, tough part is stage 4. If you can't sweep through quickly with 12x, then charge up skills slowly with 3x, and use Echidna if you're lacking Hearts. Use skills when the boss appears, if you're successful he'll go to heaven before he can make a move.}}
 
|}
 
   
 
{{Biweekly Dungeon}}
 
{{Biweekly Dungeon}}
 
[[zh:火の戦国龍]]
 
[[zh:火の戦国龍]]
[[Category:Dungeon]]
 
 
[[Category:Biweekly Dungeon]]
 
[[Category:Biweekly Dungeon]]
[[Category:Special Dungeon]]
 

Latest revision as of 05:57, 11 July 2014

Dungeon Data Sample Teams
Characteristics
Technique Gem1 Gem2 Gem3
Gem4 Gem5 Gem6
Team must all have five elements

This dungeon is the first of the War Dragon series, as well as being the first conditional biweekly dungeon. This dungeon's condition is that your team must contain monsters with main type of all five elements. The dragon in this dungeon is named after the Sengoku-era warlord Takeda Shingen.

Monster Data

No. 540
Fire Samurai Dragon, Shingen
Pet540
StarStarStarStarStarStar
No No Evolution Needed
Skill
StarStarStar
L. Skill
StarStarStarHalf
HP
StarStarStarStarStar
Attack
StarStarStarStarHalf
Recover
Star
Overall
StarGreenStarGreenStarGreenStarGreenStarGreen
High HP and ATK, decent RCV, plus a strong active skill makes the War Dragons outstanding Subs. They're fairly useless as leaders, with neither a remarkable multiplier nor condition.
No. 681
Manekimewdra
Pet681
StarStarStar
No No Evolution Needed
Skill
L. Skill
HP
StarStarStarStarStarHalf
Attack
Recover
Overall
Fuse for 20000 EXP, 30000 for same color. Try and stock up.

Wind, Forest, Fr & Mt.-Legend

Stamina 50 Money 42187-54881 (971/Sta)
Dungeon 7 Exp 18488-28159 (466/Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes

No Samurai Ogre 13500 3 61500 0 No Lv10
Skill Tension Energy Charge Next regular hit→27000.
HP50%↓: 10% chance.
No Low Fire Ninja 4331 1 8133 2667 No Lv7
Skill Lock Ninja Trick Shadow Tagging Bind 1 for 5 turns.
HP25%↓: 100% chance. 1 time max.
No Mid Fire Ninja 2745 1 12 60000 No Lv7
Skill AttackUp Medicine of Strength ATK→8235 for 5 turns.
HP25%↓: 100% chance.
No Low Light Ninja 4433 1 8540 2667 No Lv7
Skill FirstStrike Quick as Lightning Preemptive 2217.
No Manekimewdra Skill 1 10 600000 No Lv1
Skill NoEffect Beckoning… Do nothing.
Used first turn.
Skill EnemyAttack Cat Paw! 10800
No Kodama 8430 3 38550 0 No Lv10
Skill Lock Water Bind Bind Gem2 for 2–4 turns.
Used first turn.
Skill Void Ninja Art: Wt to Wd Gem2Gem3
50% chance
Invade No Flame Chaser Skill 1 647400 4800 No Lv10
StarEgg100%
Skill DamageTransform Red Heat Gem0Gem1 and hit for 4368 (Chase Mode→8736).
HP25%↑:Alternates with Flame Blade.
Skill EnemyMultipleAttack Flame Blade Multi-Hit (2) 5460 (Chase Mode→10920)
HP25%↑:Alternates with Red Heat.
Skill AttackUp Chase Mode ATK→10920 for 5 turns.
HP50%↓:100% chance.
Skill DamageTransform Overheat Gem0Gem1 and hit for 8736 (Chase Mode→17472).
HP24%↓:100% chance.
1 Fixed Enemies: No×2  No×2
4 No Mitsuki, the Flame Fox 5653 1 1029236 210 Money10k
Money20k
Skill Lock Water Prohibited Bind Gem2 for 1–3 turn.
Used on first turn.
Skill NoEffect Giggling… Do nothing.
Used second turn.
Skill EnemyMultipleAttack Flaming Tail Attack Multi-Hit (5) 8480
HP30%↓: 100% chance.
6 Fixed Enemies: No×2  No
7 No Fire Samurai Dragon, Shingen 14010 2 2033400 1120 No Lv10
GoldEgg100%
Skill EffectShield Quiet as Woods Status effect null for 999 turns.
Used first turn.
Skill Tension Immovable as a Mountain Next regular hit→28020.
HP30%↓: 100% chance. 1 time max.
Skill EnemyMultipleAttack Attack like Wildfire Multi-Hit (5) 21015
HP60%↓: 50% chance.

Wind, Forest, Fr & Mt.-Master

Stamina 40 Money 30977 (774/Sta)
Dungeon 7 Exp 14564 (364/Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes

No Samurai Ogre 9150 3 41683 0 No Lv7
Skill Tension Energy Charge Next regular hit→18300.
HP50%↓: 10% chance.
No Low Fire Ninja 2958 1 5556 2444 No Lv5
Skill Lock Ninja Trick Shadow Tagging Bind 1 for 5 turns.
HP25%↓: 100% chance. 1 time max.
No Mid Fire Ninja 1875 1 10 60000 No Lv5
Skill AttackUp Medicine of Strength ATK→5625 for 5 turns.
HP25%↓: 100% chance
No Low Light Ninja 3028 1 5833 2444 No Lv5
Skill FirstStrike Quick as Lightning Preemptive 1514.
No Manekimewdra Skill 1 5 600000 No Lv1
Skill NoEffect Beckoning… Do nothing.
Used first turn.
Skill EnemyAttack Cat Paw! 10800
No Kodama 3903 3 17847 0 No Lv5
Skill Lock Water Bind Bind Gem2 for 2–4 turns.
Used first turn.
Skill Void Ninja Art: Wt to Wd Gem2Gem3
50% chance
Invade No Flame Chaser Skill 1 438793 3360 No Lv7
StarEgg100%
Skill DamageTransform Red Heat Gem0Gem1 and hit for 2961 (Chase Mode→5922).
HP25%↑:Alternates with Flame Blade.
Skill EnemyMultipleAttack Flame Blade Multi-Hit (2) 3702 (Chase Mode→7404)
HP25%↑:Alternates with Red Heat.
Skill AttackUp Chase Mode ATK→7402 for 5 turns.
HP50%↓:100% chance.
Skill DamageTransform Overheat Gem0Gem1 and hit for 5922 (Chase Mode→11843).
HP24%↓:100% chance.
1 Fixed Enemies: No  No  No
4 No Mitsuki, the Flame Fox 3030 1 551671 126 Money5k
Money10k
Skill Lock Water Prohibited Bind Gem2 for 1–3 turn.
Used first turn.
Skill NoEffect Giggling… Do nothing.
Used second turn.
Skill EnemyMultipleAttack Flaming Tail Attack Multi-Hit (5) 4545
HP30%↓: 100% chance.
6 Fixed Enemies: No×2  No
7 No Fire Samurai Dragon, Shingen 7991 2 1159791 672 No Lv6
GoldEgg40%
Skill EffectShield Quiet as Woods Status effect null for 999 turns.
Used first turn.
Skill Tension Immovable as a Mountain Next regular hit→15982.
HP30%↓: 100% chance. 1 time max.
Skill EnemyMultipleAttack Attack like Wildfire Multi-Hit (5) 11985
HP60%↓: 50% chance.

Wind, Forest, Fr & Mt.-Expert

Stamina 25 Money 7715-9611 (347/Sta)
Dungeon 7 Exp 4024-5950 (199/Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes

No Samurai Goblin 2028 3 7431 70 No Lv5
Skill Void Heal Jammer Gem6Gem7
50% Chance. 1 time max.
No Samurai Ogre 3350 3 15261 0 No Lv3
Skill Tension Energy Charge Next regular hit→6700.
50% Chance.
No Low Fire Ninja 899 1 1689 2111 No Lv2
No Manekimewdra 152 1 2 600000 No Lv1
Skill NoEffect Beckoning… Do nothing.
Used first turn.
No Kodama 1186 3 5426 0 No Lv2
Invade No Flame Chaser 768 1 91116 960 No Lv2
StarEgg100%
6 No Echidna 5040 2 144300 240 No Lv10
No Naga 810 2 11700 80 No Lv10
7 No Fire Samurai Dragon, Shingen 1972 2 286182 224 No Lv2

Wind, Forest, Fr & Mt.-Int

Stamina 15 Money 2364-4240 (220/Sta)
Dungeon 5 Exp 1361-2611 (132/Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes

No Red Goblin 462 4 1112 18 No Lv6
No Red Ogre 1181 5 5647 0 No Lv6
No Low Fire Ninja 213 1 400 2000 No Lv1
No Manekimewdra 36 1 1 600000 No Lv1
Skill NoEffect Beckoning… Do nothing.
Used first turn.
No Kodama 281 3 1285 0 No Lv1
Invade No Flame Chaser 182 1 21580 480 No Lv1
StarEgg100%
7 No Fire Samurai Dragon, Shingen 467 2 67780 112 No Lv1



Biweekly Dungeon
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