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Dungeon Data Sample Teams

Below are sample teams that have successfully conquered this dungeon. You are welcome to share your own teams and tips here. (Please reference Sample Team Guidelines for suggestions on contributing.)

A Gathering of Kings![]

Ver Team HP Notes
NoNoNoNoNoNo 10000+ I did not have enough team space for a Keeper of Rainbow, but if you do, you can replace the Dub-mythlit. Also, Wood Ice Ogre was the only good Water ATT I had. It has abysmal RCV but the active got me through a few King Sapphires, so feel free to use a different sub. THE ENTIRE TEAM RELIES ON A FULLY AWAKENED "AWAKENED ODIN" THAT GIVES AN AUTO HEAL EACH ROUND JUST FOR MATCHING A SET. THIS IS WHAT KEEPS YOU ALIVE TO STALL.
6.3.1 NoNo.320  Dark Golem MkNoNoNoNo 55900 Super safe Lucifer grind team. Grind floor 1 normally until No is charged, then try to finish as fast as possible. On floor 2 activate No.320 Dark Golem Mk, then 1 nuke per floor for the win.
6.3 NoNo.087  Dark Golem MkNoNoNoNo 9408 Non IAP team. Simple auto-healer combined with Odin. F1, stall until the armor breaker is up, then sweep using the 3 actives. If the ripper dragons would be resisted, use Odin to kill a super or king, stall for armor break again and repeat. The auto-heal can resist 2 kings on F1. If you get a super on F1, you can survive if the Siren is max skill.
6.3 NoNoNoNoNoNo >6k Another non-IAP team. Any autohealer will work (No, No, etc. and other damage reducers would work too (No). For subs, the mainstay is a damage neutralizer which No handily fills, but an awoken No is faster, especially if skilled up at all. No can be replaced with any awoken ogre, and are really only used here for skill reduction. If everything is awoken, this team has 8 skill boosts, reducing the time on Search to just 14 turns. Match whatever you want until Search is up, then sweep!
6.4.3 NoNoNoNoNoNo 38000+ 3X HP/RCV double poison double protection team. Non-IAP. Encounters super red on 1st floor then super green on third floor then super dark of 4th floor. Maximum demange of floor 1-3 is average 7621 per round, a combo of 3 including 1 heart orbs match gives 8900+ RCV, so basically only dies if no heart matches in 6 conseq rounds in early stages before skill is up and this scenario is rare to happen. After 10 rounds, grind or poison your way through.
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