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The first installation in the Sky Dragon Biweekly Dungeon series! You can acquire No Red Skydragon, El Dorado, a high-damage ATK dragon. It's stronger than No Firedragon Tyrannos in the difficult late-game dungeons.

Warning!

This dungeon has no Heart Orbs, and no way to recover HP. This raises the dungeon difficulty significantly. You need to carefully consider your moves so that every round deals damage, and clear out enemies that are about to attack if possible.


There are 10 battles in this dungeon, so take care to prep your skills before the boss battle. Due to lack of recovery, try to stall on early weak monsters, and be sure to keep an eye on HP.


The final boss No Red Skydragon, El Dorado attacks every round. Since there are no Heart Orbs, there are two strategies: either kill it quick before it kills you, or wear it down with an auto-healer.


All enemies are fire type in this dungeon, so water-type team members will make it easier to clear mobs.

Monster Data[]

No. 216
Red Skydragon, El Dorado
Pet216
StarStarStarStarStarStar
No No Evolution Needed
Skill
StarStarHalf
L. Skill
StarStarStarHalf
HP
Star
Attack
StarStarStarStarStar
Recover
StarStarHalf
Overall
StarGreenStarGreenStarGreenStarGreen
Dragon that specializes in ATK (highest in the game), but weak in other areas. Main skill is okay for clearing trash mobs, but impotent against high-defense bosses. Leader skill is not very useful due to many similar skills.
No. 399
Phoenix Resurrected
Pet399
StarStarStarStarStar
NoEvoArrowNo
Skill
StarStarStarStarHalf
L. Skill
HP
StarHalf
Attack
StarStarStarStarHalf
Recover
StarStarStarStarHalf
Overall
StarGreenStarGreenStarGreenStarGreenHalf
Phoenix has a special orb-enhancing skill that can further increase fire type burst damage. RCV is also unusually high among fire types, but keep in mind its HP is fairly low.

Red Skies-Master[]

Stamina 50 Money 21416–23208 (446 / Sta)
Dungeon 10 Exp 13245–13805 (271 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No Flame Knight 3335 2 16165 189 No Lv7
No Pyro Devil 2359 1 12912 980 No Lv7
Rare No Mystic Flame Knight 4392 3 51748 630 No Lv7
Invade No Phoenix Resurrected 8337 1 205672 322 No Lv7 GoldEgg 100% Drop.
5 No Firedragon Tyrannos 5958 3 184525 315 No Lv7
9 No Echidna 3416 2 97803 168 No Lv7
10 No Red Skydragon, El Dorado 4320 1 756900 0 No Lv10 GoldEgg 40% Drop.

Red Skies-Expert[]

Stamina 25 Money 15072–15952 (620 / Sta)
Dungeon 10 Exp 8749–9040 (356 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
Rare No Lil' Red Dragon 1530 3 15600 40 No Lv10
No Ruby Carbuncle 1403 2 4306 70 No Lv5
No Samurai Goblin 2028 4 7431 70 No Lv5
No Flame Knight 2278 2 11042 135 No Lv5
No Pyro Devil 1237 1 6773 560 No Lv4
Rare No Mystic Flame Knight 3000 3 35347 450 No Lv5
5 No Firedragon Tyrannos 3125 3 96800 180 No Lv4
9 No Naga×2 810 2 11700 80 No Lv10
No Echidna 1792 2 51307 96 No Lv4
10 No Red Skydragon, El Dorado 2928 1 513010 0 No Lv7 GoldEgg 5% Drop.

Red Skies-Int[]

Stamina 15 Money 6096–6552 (422 / Sta)
Dungeon 10 Exp 3447–3632 (236 / Sta)
Dungeon Monster Battle Turn Hp Defence Loot Notes
No Lil' Red Dragon 708 3 7222 20 No Lv5
No Ruby Carbuncle 752 2 2308 42 No Lv3
No Samurai Goblin 1087 4 3983 42 No Lv3
No Flame Fighter 773 3 2542 70 No Lv7
No Pyro Devil 490 1 2681 280 No Lv2
10 No Red Skydragon, El Dorado 1072 1 187823 0 No Lv3 GoldEgg 2% Drop.

Sample Strategy[]

This dungeon has no Heart Orbs for recovery, so you must pay attention to health. It's best to not use too many low-HP monsters (like Devils).

Below are some sample recommended monsters. (Not including 4x ATK team setups)

Team Makeup
Role Number Icon
Leader/Helper 122,123,142,211,139 NoNoNoNoNo
Core Sub 202,135,201 NoNoNo
Possible Subs 131,190,137,079,081,083,147,
148,149,150,151,203,204
NoNoNoNoNoNoNoNoNoNoNoNoNo

Recommended strategy:

  • 4x Mono-color team + No Enchantress of the Sea, Siren. Use two same-type 2x ATK leaders, plus No Enchantress of the Sea, Siren for orb-changing recovery (preferably max-skill). Water type is most ideal for this team since the dungeon is all fire, and No Enchantress of the Sea, Siren is water type as well. This team has enough power output to clear out mobs easily, but you must work fast. This method is best for Expert/Int difficulty. Master rank is likely to get wiped due to the boss having too much HP to take down in time.
  • 50% resist + healer stall team. Use No Minerva, No War Deity Minerva, No Flamedragon Muspelheim, or No Meteor Volcano Dragon as leader to reduce damage by half, then add an auto-healer such as No Amaterasu Ohkami. This team will greatly increase your survivability, though it's lacking in damage output. Ideally other team members should be water type to increase damage. This method is suited for all difficulties, and won't have much trouble with Master rank.
  • 75% resist team. If you don't have good healer leaders, you could use a combination of No Minerva, No War Deity Minerva, No Flamedragon Muspelheim, or No Meteor Volcano Dragon as leader/helpers for a combined 75% damage resist. Use No Enchantress of the Sea, Siren for recovery, then bring three other strong attackers. Ideally you should bring water orb-changers like No Fenrir Knight or No Berserk to ensure damage output. This method is more suited for Master difficulty; not recommended for Expert/Int if you have the other team types because it takes more time.

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