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The monsters listed on this page are the most popular/notable examples, but there are many others. Be resourceful and flexible with your own team based on the monsters you have. See individual Monster Guides for more details.

Healers are fairly versatile, with a wide variety of useful Active Skills. As one would expect, Healer teams have very high RCV, so they can easily recover from any attack that doesn't kill them. The problem, however, is surviving those attacks in the first place, since Healers tend to have low HP.

A beginning player building a Healer team should look for their first long-term subs in the Healer Girl Series No.088 NagaNo.090 MermaidNo.092 DryadNo.094 CupidNo.096 Succubus. These monsters are farmable from certain levels of Normal Dungeons, but their drop rate is tremendously low (~1-2%). Instead, you are most likely to get them from Pal Machine rolls over time. They are also farmable from the more advanced dungeons Legendary Dragons' Footprints and Sky Dragons' Domain at a significantly better drop rate, particularly during drop bonuses. The most useful Healer Girl, No.088  Naga Naga, also has her own survey dungeon.

Due to the distribution of monsters, Healer teams tend to be mainly Light-attribute, though blue (Water) Healer teams are also becoming a trend.

Popular Leaders[]

Monster Leader Skill Description
Early/mid-game
No.694  Warrior Rose, Graceful Valkyrie 3x ATK for Healers The easiest Healer leader to attain, though she is still fairly tough to farm and evolve. Also a strong sub due to her low-cooldown Heart-to-Light Orb changing skill.
No.973  Azure Maiden, Graceful Valkyrie 3x ATK for Healers Same as above, but for a blue-focused Healer team.
No.640  Archangel MetatronNo.641  Voice of God, Metatron 3.5x ATK for Healers when HP above 80% Stronger, but more fragile than Valkyrie due to her Leader Skill's HP threshold. Her bind-removal skills are invaluable for leading a Twinlits-farming team.
No.1237  Da Qiao & Xiao QiaoNo.1238  Divine Flowers, Da Qiao & Xiao Qiao 4x ATK when matching 4 colors or 3 colors+Heart Their main focus is a combo-matching Rainbow Team, but their subtype means that you can make a Healer-heavy team and take advantage of Healer-boosting Active Skills if you want.
No.888  Feline Deity of Harmony, Bastet 2.5x ATK with 4+ combos, up to 4x for 7 combos Also a combo leader, but she has total flexibility in subs so you can form a Healer-heavy team if you would like. Active Skill very useful in certain situations like Twinlits.
Late-game
No.1727  Divine Law Goddess, Valkyrie RoseNo.1729  Azure Goddess, Valkyrie Reine 3x ATK for Healers and Gods The ult-ult evolved Valkyries feature the power of extra Two-Pronged Attack Two-Pronged Attacks, as well as the power to add Gods to their team.
No.1217  Keeper of the Sacred Texts, Metatron 3.5x ATK for Healers when HP above 50%; slight increase in HP for Healers Once ultimate evolved, her Leader Skill is quite a bit more reliable. The extra Skill Boost Skill Boost doesn't hurt either.
No.1345  Eternal Twin Stars, Idunn&Idunna 1.35x HP and 3x ATK for Healers Leader Skill is perfect for covering Healers' weakness - HP. Active Skill basically forces you to fill her team with Water types.
No.1375  Celestial Life Dragon, Zhuge Liang 4.5x ATK for Healers when HP is full Leader Skill is even harder to use than No.641 Voice of God, Metatron, so he's best for advanced players who have more tools to make up for that.

Popular Subs[]

Monster Active Skill Description
Early/mid-game
No.201  Empress of Serpents, EchidnaNo.1099  Crimson Lotus Mistress, Echidna Delay enemies for 3 turns Even though she's not Light or Water type, Echidna's Delay skill is invaluable for most teams.
No.687  King Shynee 3x ATK to Healers for 1 round This monster's weak stats mean that its sole purpose is its Active Skill, giving an additional 3x burst to take down a boss.
No.760  Sacred Dragon Beast, AngelionNo.202  Enchantress of the Sea, SirenNo.1100  Sea God's Songstress, Siren 5-turn Heartmaker Short-cooldown Active Skill creates Hearts, which syncs perfectly with No.694 Warrior Rose, Graceful Valkyrie (or No.973 Azure Maiden, Graceful Valkyrie) to create a big attacking burst.
No.558  Blue Wind Ninja, HatsumeNo.1192  Blue Wind Ninja Princess, Hatsume 5-turn Water Orb changer Short-cooldown Active Skill creates attacking orbs for a blue Healer team.
No.1234  Courageous Divine General, Sun Quan Delay enemies for 2 turns; 2x ATK to Healers for 2 turns Technically also a Healer team leader, but his Leader Skill is not very reliable. More useful as a combined No.201 Empress of Serpents, Echidna + No.687 King Shynee on a blue Healer team.
Late-game
No.996  Blue Moon Sea Deity, Isis Heal for 3x RCV; reduce binds for 2 turns Quick bind remover.
No.1298  Devoted Miko Goddess, Kushinadahime Reduce damage by 75% for 1 turn Short-cooldown lifesaver Active Skill allows you to take a single heavy attack.
No.1119  Awoken Sandalphon 2x attack for healers, and reduced damage for 1 turn Similar to King Shynee but his high cost makes up for his much higher stats compared to king shynee
No.1733  Blue Chain Starsea Goddess, Andromeda Change Fire Orbs to Water Orbs; change Light Orbs to Heart Orbs Orb changing and a bunch of excellent Awoken Skills for a blue Healer team.
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