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Skill Name Water Bind
Skill Type Enemy Skill
Skill Effect Skill Lock.pngBind all Water attribute monsters for 2–4 turns. While bound, monsters cannot attack or use active skills and their leader skills are disabled. Skill cooldown will countdown normally. If the bound monster's leader skill increases HP, max HP will drop immediately. When bind ends max HP will increase, but current HP will not recover. If there are no Water attribute monsters present, this skill will not be used.
Used by Enemies No.160  MythlitNo.171  Divine Carmine MaskNo.192  Pyro DemonNo.290  Flare DrallNo.314  Flame Armor OgreNo.323  Green Flame IfritNo.475  Hellfire Pyro DemonNo.741  Purple Stone Dragon, DamascusNo.779  Kodama
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