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Characteristics
Technique.png Gem1.png Gem2.png Gem3.png
Gem4.png Gem5.png Gem6.png
Team must have five elements

This dungeon is the third of the War Dragon series, as well as being the second conditional biweekly dungeon. This dungeon's condition is that your team must contain monsters with main type of all five elements. The dragon in this dungeon is named after the Sengoku-era warlord Uesugi Kenshin.

Dungeon History[]

Occasion Start Date End Date Notes
1 August 26, 2013 September 8, 2013

Monster Data[]

No. 541
Water Samurai Dragon, Kenshin
Pet541.png
Star.pngStar.pngStar.pngStar.pngStar.pngStar.png
No.541  Water Samurai Dragon, Kenshin No Evolution Needed
Skill
Star.pngStar.pngStar.png
L. Skill
Star.pngStar.pngStarHalf.png
HP
Star.pngStar.pngStar.pngStar.pngStar.png
Attack
Star.pngStar.pngStar.pngStarHalf.png
Recover
Star.png
Overall
StarGreen.pngStarGreen.pngStarGreen.pngStarGreen.pngStarGreen.png
High HP and ATK, decent RCV, plus a strong active skill makes the War Dragons outstanding Subs. They're fairly useless as leaders, with neither a remarkable multiplier nor condition.
No. 718
Hamahime
Pet718.png
Star.pngStar.png
No.718  Hamahime No Evolution Needed
Skill
Star.pngStar.pngStar.pngStar.pngStar.png
L. Skill
HP
Star.png
Attack
Star.png
Recover
Star.png
Overall
The only monster that can skill-up No.563 Hattori Hanzo and No.564 High Dark Ninja, Hanzo
No. 717
Neneko
Pet717.png
Star.pngStar.png
No.717  Neneko No Evolution Needed
Skill
Star.pngStar.pngStar.pngStar.pngStar.png
L. Skill
HP
Star.png
Attack
Star.png
Recover
Star.png
Overall
The only monster that can skill-up No.557 Hatsume no Tsubone and No.558 Blue Wind Ninja, Hatsume
No. 681
Manekimewdra
Pet681.png
Star.pngStar.pngStar.png
No.681  Manekimewdra No Evolution Needed
Skill
L. Skill
HP
Star.pngStar.pngStar.pngStar.pngStarHalf.png
Attack
Recover
Overall
Fuse for 20000 EXP, 30000 for same color. Try and stock up.

Bishamon Warlord-Legend[]

Stamina.png 50 Money.png 30113–43804 (739 / Sta)
Dungeon.png 7 Exp.png 19776–34266 (540 / Sta)
Dungeon.png Monster.png Battle.png Turn.png Hp.png Defence.png Loot.png Notes.png
No.551  Low Light Ninja Low Light Ninja 4433 1 8540 2667 No.551 Low Light Ninja Lv7
Skill FirstStrike.png Quick as Lightning Preemptive 2217.
No.545  Low Fire Ninja Low Fire Ninja 4331 1 8133 2667 No.545 Low Fire Ninja Lv7
Skill Lock.png Ninja Trick Shadow Tagging Bind 1 for 5 turns.
HP25%↓:100% use. 1 time max.
No.547  Low Water Ninja Low Water Ninja 4270 1 8337 2667 No.547 Low Water Ninja Lv7
Skill Lock.png Ninja Trick Shadow Tagging Bind 1 for 5 turns.
HP25%↓:100% use. 1 time max.
No.548  Mid Water Ninja Mid Water Ninja 2745 1 12 60000 No.548 Mid Water Ninja Lv7
Skill AttackUp.png Medicine of Strength ATK→8235 for 5 turns.
HP25%↓:100% use.
No.717  Neneko Neneko 5940 2 31050 1050 No.717 Neneko Lv10
Skill Lock.png Fire Bind Bind Gem1.png for 2–4 turns.
Used first turn.
Skill Void.png Dark Shift - Wt Gem5.pngGem2.png
50% Chance.
No.681  Manekimewdra Manekimewdra Skill 1 10 600000 No.681 Manekimewdra Lv1
Skill NoEffect.png Beckoning… Do nothing.
Used first turn.
Skill EnemyAttack.png Cat Paw! 10800
Used continuously after using Beckoning….
No.718  Hamahime Hamahime 7530 1 16050 0 No.718 Hamahime Lv10
Skill Lock.png Flash Bind Bind Gem4.png for 2–4 turns.
Used first turn.
Skill Void.png Hellfire Transformation - Dk Gem1.pngGem5.png
50% Chance.
1 Fixed Enemies No.551  Low Light NinjaLow Light Ninja×2 No.547  Low Water NinjaLow Water Ninja×2
4 Fixed Enemies No.551  Low Light NinjaLow Light Ninja×2 No.681  ManekimewdraManekimewdra
6 No.558  Blue Wind Ninja, Hatsume Blue Wind Ninja, Hatsume Skill 2 505950 1150 Money.png
Skill Lock.png Tree Seal Formation Bind Gem3.png for 2–4 turns.
Used first turn.
Skill EnemyMultipleAttack.png Intense Flower Fan Multi-Hit (2-5) 6600–16500
Used continuously after using Tree Seal Formation.
7 No.541  Water Samurai Dragon, Kenshin Water Samurai Dragon, Kenshin 7020 1 33300 150000 No.541 Water Samurai Dragon, Kenshin Lv10
Skill EffectShield.png Protection of the Pagoda Status effect null for 999 turns.
Used first turn.
Skill EnemyMultipleAttack.png Boisterous Dance of Bishamon Multi-Hit (3) 12636
HP50%↓:70% Chance.

GoldEgg.png 100% Drop.

Bishamon Warlord-Master[]

Stamina.png 40 Money.png 19348–21862 (515 / Sta)
Dungeon.png 7 Exp.png 12829–15224 (351 / Sta)
Dungeon.png Monster.png Battle.png Turn.png Hp.png Defence.png Loot.png Notes.png
No.551  Low Light Ninja Low Light Ninja 3028 1 5833 2444 No.551 Low Light Ninja Lv5
Skill FirstStrike.png Quick as Lightning Preemptive 1514.
No.545  Low Fire Ninja Low Fire Ninja 2958 1 5556 2444 No.545 Low Fire Ninja Lv5
Skill Lock.png Ninja Trick Shadow Tagging Bind 1 for 5 turns.
HP25%↓:100% use. 1 time max.
No.547  Low Water Ninja Low Water Ninja 2917 1 5694 2444 No.547 Low Water Ninja Lv5
Skill Lock.png Ninja Trick Shadow Tagging Bind 1 for 5 turns.
HP25%↓:100% use. 1 time max.
No.548  Mid Water Ninja Mid Water Ninja 1875 1 10 60000 No.548 Mid Water Ninja Lv5
Skill AttackUp.png Medicine of Strength ATK→5625 for 5 turns.
HP25%↓:100% use.
No.717  Neneko Neneko 4064 2 21045 735 No.717 Neneko Lv7
Skill Lock.png Fire Bind Bind Gem1.png for 2–4 turns.
Used first turn.
Skill Void.png Dark Shift - Wt Gem5.pngGem2.png
50% Chance.
No.681  Manekimewdra Manekimewdra Skill 1 5 600000 No.681 Manekimewdra Lv1
Skill NoEffect.png Beckoning… Do nothing.
Used first turn.
Skill EnemyAttack.png Cat Paw! 5000
Used continuously after using Beckoning….
No.718  Hamahime Hamahime 5104 1 10878 0 No.718 Hamahime Lv7
Skill Lock.png Flash Bind Bind Gem4.png for 2–4 turns.
Used first turn.
Skill Void.png Hellfire Transformation - Dk Gem1.pngGem5.png
50% Chance.
1 Fixed Enemies No.551  Low Light NinjaLow Light Ninja No.547  Low Water NinjaLow Water Ninja
4 Fixed Enemies No.551  Low Light NinjaLow Light Ninja×2 No.681  ManekimewdraManekimewdra
6 No.558  Blue Wind Ninja, Hatsume Blue Wind Ninja, Hatsume Skill 2 342922 805 Money.png
Skill Lock.png Tree Seal Formation Bind Gem3.png for 2–4 turns.
Used first turn.
Skill EnemyMultipleAttack.png Intense Flower Fan Multi-Hit (2-5) 4474–11185
Used continuously after using Tree Seal Formation.
7 No.541  Water Samurai Dragon, Kenshin Water Samurai Dragon, Kenshin 4758 1 22205 103333 No.541 Water Samurai Dragon, Kenshin Lv7
Skill EffectShield.png Protection of the Pagoda Status effect null for 999 turns.
Used first turn.
Skill EnemyMultipleAttack.png Boisterous Dance of Bishamon Multi-Hit (3) 8565
HP50%↓:70% Chance.

GoldEgg.png 40% Drop.

Bishamon Warlord-Expert[]

Stamina.png 25 Money.png 7330–12295 (393 / Sta)
Dungeon.png 7 Exp.png 4071–4971 (181 / Sta)
Dungeon.png Monster.png Battle.png Turn.png Hp.png Defence.png Loot.png Notes.png
No.167  Indigo Demon Mask Indigo Demon Mask 2481 8 15 4000 No.167 Indigo Demon Mask Lv1
No.545  Low Fire Ninja Low Fire Ninja 899 1 1689 2111 No.545 Low Fire Ninja Lv2
No.547  Low Water Ninja Low Water Ninja 887 1 1731 2111 No.547 Low Water Ninja Lv2
No.681  Manekimewdra Manekimewdra Skill 1 2 600000 No.681 Manekimewdra Lv1
Skill NoEffect.png Beckoning… Do nothing.
Used first turn.
No.717  Neneko Neneko 936 2 4370 210 No.717 Neneko Lv2
No.718  Hamahime Hamahime 1060 1 2259 0 No.718 Hamahime Lv2
6 No.557  Hatsume no Tsubone Hatsume no Tsubone 1313 2 53137 170 Money.png
7 No.541  Water Samurai Dragon, Kenshin Water Samurai Dragon, Kenshin 988 1 3713 25556 No.541 Water Samurai Dragon, Kenshin Lv2

GoldEgg.png 5% Drop.

Bishamon Warlord-Int[]

Stamina.png 15 Money.png 2724–2780 (183 / Sta)
Dungeon.png 5 Exp.png 1434–1988 (114 / Sta)
Dungeon.png Monster.png Battle.png Turn.png Hp.png Defence.png Loot.png Notes.png
No.167  Indigo Demon Mask Indigo Demon Mask 2481 8 15 4000 No.167 Indigo Demon Mask Lv1
No.545  Low Fire Ninja Low Fire Ninja 213 1 400 2000 No.545 Low Fire Ninja Lv1
No.547  Low Water Ninja Low Water Ninja 210 1 410 2000 No.547 Low Water Ninja Lv1
No.681  Manekimewdra Manekimewdra Skill 1 1 600000 No.681 Manekimewdra Lv1
Skill NoEffect.png Beckoning… Do nothing.
Used first turn.
5 No.541  Water Samurai Dragon, Kenshin Water Samurai Dragon, Kenshin 234 1 15 10000 No.541 Water Samurai Dragon, Kenshin Lv1

GoldEgg.png 2% Drop.

Sample Teams[]

Below are sample teams that have successfully conquered this dungeon. You are welcome to share your own teams and tips here.

50% Water resist monsters

No.124 Neptune No.125 Sea Deity Neptune No.391 Sea Deity, Abyss Neptune No.390 Sea Deity, Heaven Neptune No.143 Ice Dragon Niflheim No.183 Marin No.212 Crystal Aurora Dragon No.409 Glacialdragon Niflheim No.661 Chaos Blizzard Dragon No.293 Megalodran No.296 Fortoytops No.302 Drawn Joker No.413 Blue Flamedragon Muspelheim

Legend
Ver Team HP Notes
5.2.1 No.293  MegalodranNo.201  Empress of Serpents, EchidnaNo.190  Awoken HeraNo.625  Wood Dominion MichaelNo.139  Amaterasu OhkamiNo.391  Sea Deity, Abyss Neptune 12000+ Poison must reach 6000 damage, Wood and Light are fillers that can be anything, preferably high HP/high RCV. Kill anything Light first, 12000 HP can take 2 hits from Light Low Ninjas + 1 hit from Fire/Water Low Ninja, against Kenshin Gravity/Echidna/Poison, the end
5.2.1 No.497  Sun Deity RaNo.693  Noble Wolf King Hero, Cu ChulainnNo.692  Earth-Rending Emperor, SiegfriedNo.321  Keeper of RainbowNo.213  Graviton Earth DragonNo.491  Flame Deity, Falcon Horus 16000+ 24x, average lv 60, all unskilled, Cu Chu better if skilled up. Note that this team doesn't need skills at all, but you must be able to kill 6F in one blow or you'll be screwed by Wood Bind (can't kill her with only 4x), so it's best to charge up Cu Chu and use it if necessary to sweep 6F. Final floor requires 24x ~7 combos to kill (note Wood damage must be over 4000 to break through).
5.1 No.212  Crystal Aurora DragonNo.237  Shiva, the DestroyerNo.574  Solar Deity ApolloNo.285  Wind Mechdragon, CanopusNo.321  Keeper of RainbowNo.491  Flame Deity, Falcon Horus 14000 0 pressure, just make combos to kill mobs with 4x. Kill kitty first, sweep all the way to 6F, by the time you kill Hatsume Shiva will be ready. Average lv 40, friend's Horus max lv, but no pressure, finished in 15 minutes. At the boss, armor break, Wind Mech killed him in a sec. Apollo can be replace by other Light type, if you can't heal enough against Hatsume then use Rainbow Keeper. Basically all can be replaced, the key points are half-resist, armor break, and grass nuke
5.2.1 No.497  Sun Deity RaNo.410  Gaiadragon YggdrasilNo.201  Empress of Serpents, EchidnaNo.319  Machine Golem Mk.IIINo.321  Keeper of RainbowNo.493  Water Deity, Holy Isis 12000 Rely on Isis and Golem's skill to clear mobs. Charge up skills before Hatsume, then use Echidna, Rainbow Keeper to kill her (if she bound Wood, then kill her after getting free). Against War Dragon, first use Golem, then use Ra and Yggdrasil's skills to finish him.
5.2.1 No.491  Flame Deity, Falcon HorusNo.693  Noble Wolf King Hero, Cu ChulainnNo.000  000No.000  000No.000  000No.491  Flame Deity, Falcon Horus 16500+ Charge up No.693 Noble Wolf King Hero, Cu Chulainn's skill, save enough Wood and Heart Orbs before entering 7F, then on 7F use No.693 Noble Wolf King Hero, Cu Chulainn's skill, make 4-color matches to sweep No.541 Water Samurai Dragon, Kenshin
5.2.1 No.629  Seraph of Dawn LuciferNo.597  Awoken Hera-IsNo.201  Empress of Serpents, EchidnaNo.635  Wind Archdemon AstarothNo.299  AngelionNo.576  Hell Queen Persephone 29000 Angelion max skill, Lucifer max lv, Echidna lv3, rest are lv1. Against Hatsume first use Gravity, then use Counter after Astaroth is freed from bind. Kill boss with Lucifer
5.2.1 No.139  Amaterasu OhkamiNo.201  Empress of Serpents, EchidnaNo.443  Ancient Wood Dragon, LagavulinNo.629  Seraph of Dawn LuciferNo.391  Sea Deity, Abyss NeptuneNo.390  Sea Deity, Heaven Neptune 12000+ 天照火女满级,基友光海皇88级,木历龙,暗海皇可任意换,只要光海皇攻击够高,暗天可也可以换走,基本全程无脑,保险起见第一关尽量先清水忍者防封怪,之后存技能轻松过,感觉有危险就放技,唯一注意出现若出现No.718 Hamahime要优先处理,4F毒过或者历龙喷掉小怪,6F减伤没威胁,BOSS可用暗天秒,也可以用火妹技能+海皇5回合能毒死
5.2.1 No.629  Seraph of Dawn LuciferNo.389  War Deity, Dark MinervaNo.391  Sea Deity, Abyss NeptuneNo.694  Warrior Rose, Graceful ValkyrieNo.231  Ancient Dragon KnightNo.629  Seraph of Dawn Lucifer 39000+ Average Lv75 not counting ADK, all skill Lv1. Basically not hard, if things get tough Minerva can kill Low Ninjas with her skill, Hatsume can be "quickly" passed with one Lucifer+Neptune skills, Kenshin dies to Lucifer, fin.

Take care to save Heart Orbs just in case.

5.2.1 No.656  Loki, the FinisherNo.389  War Deity, Dark MinervaNo.597  Awoken Hera-IsNo.477  Hellwind Taur DemonNo.214  Lightning Holy DragonNo.629  Seraph of Dawn Lucifer 20000+ A Devil team led by Ultimate Loki, but my Light Demon wasn't evolved so Light Resist Dragon had to take up the banner. Friend is max lv Lucifer. Please kill off No.718 Hamahime or No.717 Neneko first if you see them, if you see No.681 Manekimewdra and No.718 Hamahime at the same time be sure to first kill the latter (she has a high chance of binding Light Types). If there are Mid Ninjas, please leave them alive for stalling. The tough part is Hatsume on 6F, be sure to make good use of your Heart Orbs and don't waste them. After passing 6F, just let Lucifer deal with Kenshin.
5.2.1 No.391  Sea Deity, Abyss NeptuneNo.188  Awoken ZeusNo.201  Empress of Serpents, EchidnaNo.363  Awoken OdinNo.321  Keeper of RainbowNo.391  Sea Deity, Abyss Neptune 18000+ 平不平民自己決定好了,全1lv技,只是找高等海王朋友就可以了。有火奶,水減半隊長,加多一招30%-/35%-只要在BOSS開盾前開火奶,-30%/35%,跟住再開海王技就可以了。其他觉醒宙斯唔係一定要,放30%都可以,30%-/35%-係幫助你沒有高等海王朋友.每關打剩中忍存技,有危險用火奶技。到第6關可用一只海王毒,慢慢等時間過,佢係打唔死你.可是打BOSS前必須存好30%-/35%-,火奶技,海王技.PS:當中只有奥丁LV max,宙斯LV 90,第d就50LV上
5.2.1 No.629  Seraph of Dawn LuciferNo.396  Underlord Arch HadesNo.201  Empress of Serpents, EchidnaNo.235  キングゴールドネッキーNo.241  Parvati, the Golden GoddessNo.391  Sea Deity, Abyss Neptune 18000+ 對上水下忍很安全,遇上火下忍時優先處理,多轉幾次暗,水combo打掉即可,光下忍為次要處理目標,遇上濱姬最好開一下火奶技打掉比較安全,如果撐不下去,直接開暗海皇技清場,第六層在兩倍回兩倍回和減半情況下很難死亡,第7層boss直接暗天開炮打掉
5.3.0 No.493  Water Deity, Holy IsisNo.285  Wind Mechdragon, CanopusNo.201  Empress of Serpents, EchidnaNo.497  Sun Deity RaNo.190  Awoken HeraNo.390  Sea Deity, Heaven Neptune 13000+ 我是用暗海皇No.391 Sea Deity, Abyss Neptune過的,其實用光海皇No.390 Sea Deity, Heaven Neptune更好所以就放光海皇了,要求No.390 Sea Deity, Heaven NeptuneNo.391 Sea Deity, Abyss Neptune要有1277以上的攻,差不多要70LV+20攻擊蛋或是81LV無加蛋,配合No.493 Water Deity, Holy Isis的三倍攻擊力打破下忍們煩人的纏繞,有兩隻埃及神與火奶的回復力其實很高,可以在初芽局中慢慢儲技能在BOSS戰全放秒殺(笑)。沒有光埃No.497 Sun Deity Ra的話可以用第十使徒No.712 The Tenth Angel - Assault Mode與及龍王No.468 Ultimate Bahamut取代,光屬的位置就用高回復的怪互換就行了,血量足夠的話No.235 キングゴールドネッキー也是可以考量。No.285 Wind Mechdragon, Canopus是血量跟攻擊力的主力,可以用現在還有的木歴龍代替。No.190 Awoken Hera只是加快收服初芽局而已,沒有夠高等的海皇神也可以將重力技留在最後施放。33300 x 0.7=23310/20=1165.5(無加蛋情況下要求68LV的海王神)

33300 x 0.7=23310﹣7777=15533/20=776.65(任意已究極進化海皇神)

Master
Ver Team HP Notes
5.2.1 No.693  Noble Wolf King Hero, Cu ChulainnNo.229  Phoenix Knight HomuraNo.202  Enchantress of the Sea, SirenNo.232  Verche, the Knight of the SkyNo.320  Dark Golem Mk.IIINo.693  Noble Wolf King Hero, Cu Chulainn >11000 Use No.320 Dark Golem Mk.III on boss, No.229 Phoenix Knight Homura>No.202 Enchantress of the Sea, Siren>No.693 Noble Wolf King Hero, Cu Chulainn (No.232 Verche, the Knight of the Sky for 1-2 extra combo). Can pass Legend if all are max skilled. Average level 30-40. HP for taking one hit from No.681 Manekimewdra. Charge skills at mid ninja (you won't kill him accidentally if your levels aren't too high). Armor-break is optional for Master.
5.2.1 No.302  Drawn JokerNo.706  Awoken Shinji&Kaworu&Unit-13No.201  Empress of Serpents, EchidnaNo.363  Awoken OdinNo.299  AngelionNo.629  Seraph of Dawn Lucifer 14000 An easy team. One note is that Hatsume has more than 2.8 million HP... I was shocked that one Lucifer skill didn't kill her off... Best to bring an Odin for raw damage (After this team has average lv 40+, Legend rank has no pressure either)
5.2.1 No.231  Ancient Dragon KnightNo.321  Keeper of RainbowNo.286  Noble Mechdragon, RegulusNo.212  Crystal Aurora DragonNo.201  Empress of Serpents, EchidnaNo.629  Seraph of Dawn Lucifer 16xxx Dragon team modified. Just faceroll through the whole dungeon. No.629 Seraph of Dawn Lucifer for boss, No.201 Empress of Serpents, Echidna in case of danger. No.321 Keeper of Rainbow is just for HP, but pop his skill in case Hatsume hits you for 11000+ (happened to me once on her first hit = =')
5.2.1 No.566  Goemon, the ThiefNo.693  Noble Wolf King Hero, Cu ChulainnNo.202  Enchantress of the Sea, SirenNo.188  Awoken ZeusNo.190  Awoken HeraNo.566  Goemon, the Thief 15900 This team has 1827 RCV. Take out low ninjas with high combo, and charge skills at mid ninjas. At 6F, try to heal to 12000+ until she hits for 11xxx, then kill with 25x. OHKO boss with full board of wood No.566 Goemon, the Thief>No.202 Enchantress of the Sea, Siren>No.693 Noble Wolf King Hero, Cu Chulainn.
5.2.1 No.693  Noble Wolf King Hero, Cu ChulainnNo.516  Duke Vampire LordNo.653  Idunn&Idunna, the Twin ArchersNo.202  Enchantress of the Sea, SirenNo.319  Machine Golem Mk.IIINo.491  Flame Deity, Falcon Horus 12241 Use No.319 Machine Golem Mk.III at boss, then No.653 Idunn&Idunna, the Twin Archers, then No.202 Enchantress of the Sea, Siren>No.693 Noble Wolf King Hero, Cu Chulainn for OHKO.
5.2.1 No.212  Crystal Aurora DragonNo.443  Ancient Wood Dragon, LagavulinNo.214  Lightning Holy DragonNo.201  Empress of Serpents, EchidnaNo.202  Enchantress of the Sea, SirenNo.629  Seraph of Dawn Lucifer 11000+ Any sub works really. I use No.212 Crystal Aurora Dragon for water resist against No.558 Blue Wind Ninja, Hatsume and No.201 Empress of Serpents, EchidnaNo.202 Enchantress of the Sea, Siren for higher RCV. Boss is easy with No.629 Seraph of Dawn Lucifer.
5.2.1 No.493  Water Deity, Holy IsisNo.201  Empress of Serpents, EchidnaNo.320  Dark Golem Mk.IIINo.693  Noble Wolf King Hero, Cu ChulainnNo.394  Love Deity, Cosmos VenusNo.493  Water Deity, Holy Isis 13000+ Just your typical 9x Isis team. ~2300 RCV, No.394 Love Deity, Cosmos Venus not necessary (just to be on the safe side). Use No.320 Dark Golem Mk.III on boss for easy clear.
5.2.1 No.183  MarinNo.089  EchidnaNo.235  キングゴールドネッキーNo.321  Keeper of RainbowNo.240  ParvatiNo.391  Sea Deity, Abyss Neptune 8900+ Super non-IAP team, all unskilled, the only tough part is finding a strong Neptune friend. Only essentials are Echidna, 50% Water resist leader, (***important) and a Neptune friend with ATK>1111, because you have to kill the boss with poison before he uses his shield. Other subs can be whatever you have that's strongest. Every round leave a Low Ninja (ideally Water type) to charge skills, and use Echidna if in danger. 6F can use Neptune's poison, but be sure to charge it before getting to the boss. Even if boss has cooldown 1 don't worry, use Echidna and Neptune, dead in 4 rounds.
5.2.1 No.296  FortoytopsNo.202  Enchantress of the Sea, SirenNo.321  Keeper of RainbowNo.214  Lightning Holy DragonNo.201  Empress of Serpents, EchidnaNo.390  Sea Deity, Heaven Neptune 10220+ Non-IAP team, easy clear. Kill No.681 Manekimewdra>No.551 Low Light Ninja first. Very safe with heal + 2-3 combo. No.201 Empress of Serpents, EchidnaNo.390 Sea Deity, Heaven Neptune skills to kill boss.
5.2.1 No.296  FortoytopsNo.236  ShivaNo.202  Enchantress of the Sea, SirenNo.321  Keeper of RainbowNo.235  キングゴールドネッキーNo.629  Seraph of Dawn Lucifer 15666 Non-IAP team, Siren max skill, Toytops+Siren can provide Hearts, egg dropped in 5 runs, good luck,use Lucifer's skill to wipe Kenshin.
5.2.1 No.491  Flame Deity, Falcon HorusNo.212  Crystal Aurora DragonNo.213  Graviton Earth DragonNo.139  Amaterasu OhkamiNo.321  Keeper of RainbowNo.491  Flame Deity, Falcon Horus 14000+ 16x burst team. Blast through 1-6F. Kill through boss's defense with high combo. Note: every monster must have at least 1000 ATK.
5.2.1 No.576  Hell Queen PersephoneNo.311  Wood Samurai OgreNo.443  Ancient Wood Dragon, LagavulinNo.202  Enchantress of the Sea, SirenNo.394  Love Deity, Cosmos VenusNo.629  Seraph of Dawn Lucifer 19000 RCV as high as possible (4400+ with No.629 Seraph of Dawn Lucifer). Sweep with No.311 Wood Samurai OgreNo.443 Ancient Wood Dragon, Lagavulin (lvl 17/29), and try to avoid No.629 Seraph of Dawn Lucifer getting bound. Use No.311 Wood Samurai Ogre or No.443 Ancient Wood Dragon, Lagavulin skill if more than 3 ninjas show up. Kill boss with No.629 Seraph of Dawn Lucifer.
5.2.1 No.212  Crystal Aurora DragonNo.202  Enchantress of the Sea, SirenNo.201  Empress of Serpents, EchidnaNo.497  Sun Deity RaNo.241  Parvati, the Golden GoddessNo.629  Seraph of Dawn Lucifer ~10000 ~30 min. No.202 Enchantress of the Sea, Siren lvl 58 max skill, No.241 Parvati, the Golden Goddess lvl 38. Sweep 4F with No.497 Sun Deity Ra (lvl 20). Grind through 6F and use No.201 Empress of Serpents, EchidnaNo.202 Enchantress of the Sea, SirenNo.241 Parvati, the Golden Goddess if in danger. One-shot boss with No.629 Seraph of Dawn Lucifer (lvl 70)!
7.2.1 No.302  Drawn JokerNo.1362  Hidden Sea Dragon Knight, CleopatraNo.201  Empress of Serpents, EchidnaNo.190  Awoken HeraNo.641  Voice of God, MetatronNo.1423  Shining Lance Wielder, Odin ~10000 Very safe resist team. Leader can be any water resistor, light sub can be most anyone. 1F: Kill No.551 Low Light Ninja, stall until all skills prime, kill No.547 Low Water Ninja. 6F: Grind No.558 Blue Wind Ninja, Hatsume, make sure red, blue, and purple are ready before finishing her off. 7F: Pop No.201 Empress of Serpents, Echidna, No.190 Awoken Hera, and No.1362 Hidden Sea Dragon Knight, Cleopatra in order. No.541 Water Samurai Dragon, Kenshin will be dead before it can disable the status effects.
Biweekly Dungeon
Dungeon.png Dungeon Overview (Dragons!)

Insect Dragon

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Dragon Princess

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Flower Dragons

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Pirate Dragons

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Artifact Dragons

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Samurai Dragons

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Ancient Dragons

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Mechdragons

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Sky Dragons

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Legendary Dragons

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Dungeon.png Dungeon Overview (Biweekly)

Twitter Survey

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Others
{{{3}}} Lightless Devils' Nest
{{{3}}} Breakers
{{{3}}} Dark-Breaking Wings
{{{3}}} Tower of Jewels
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