This dungeon is the third of the War Dragon series, as well as being the second conditional biweekly dungeon. This dungeon's condition is that your team must contain monsters with main type of all five elements. The dragon in this dungeon is named after the Sengoku-era warlord Uesugi Kenshin.
Below are sample teams that have successfully conquered this dungeon. You are welcome to share your own teams and tips here.
50% Water resist monsters
Poison must reach 6000 damage, Wood and Light are fillers that can be anything, preferably high HP/high RCV. Kill anything Light first, 12000 HP can take 2 hits from Light Low Ninjas + 1 hit from Fire/Water Low Ninja, against Kenshin Gravity/Echidna/Poison, the end
24x, average lv 60, all unskilled, Cu Chu better if skilled up. Note that this team doesn't need skills at all, but you must be able to kill 6F in one blow or you'll be screwed by Wood Bind (can't kill her with only 4x), so it's best to charge up Cu Chu and use it if necessary to sweep 6F. Final floor requires 24x ~7 combos to kill (note Wood damage must be over 4000 to break through).
0 pressure, just make combos to kill mobs with 4x. Kill kitty first, sweep all the way to 6F, by the time you kill Hatsume Shiva will be ready. Average lv 40, friend's Horus max lv, but no pressure, finished in 15 minutes. At the boss, armor break, Wind Mech killed him in a sec. Apollo can be replace by other Light type, if you can't heal enough against Hatsume then use Rainbow Keeper. Basically all can be replaced, the key points are half-resist, armor break, and grass nuke
Rely on Isis and Golem's skill to clear mobs. Charge up skills before Hatsume, then use Echidna, Rainbow Keeper to kill her (if she bound Wood, then kill her after getting free). Against War Dragon, first use Golem, then use Ra and Yggdrasil's skills to finish him.
Charge up 's skill, save enough Wood and Heart Orbs before entering 7F, then on 7F use 's skill, make 4-color matches to sweep
Angelion max skill, Lucifer max lv, Echidna lv3, rest are lv1. Against Hatsume first use Gravity, then use Counter after Astaroth is freed from bind. Kill boss with Lucifer
Average Lv75 not counting ADK, all skill Lv1. Basically not hard, if things get tough Minerva can kill Low Ninjas with her skill, Hatsume can be "quickly" passed with one Lucifer+Neptune skills, Kenshin dies to Lucifer, fin.
Take care to save Heart Orbs just in case.
A Devil team led by Ultimate Loki, but my Light Demon wasn't evolved so Light Resist Dragon had to take up the banner. Friend is max lv Lucifer. Please kill off or first if you see them, if you see and at the same time be sure to first kill the latter (she has a high chance of binding Light Types). If there are Mid Ninjas, please leave them alive for stalling. The tough part is Hatsume on 6F, be sure to make good use of your Heart Orbs and don't waste them. After passing 6F, just let Lucifer deal with Kenshin.
我是用暗海皇過的，其實用光海皇更好所以就放光海皇了，要求要有1277以上的攻，差不多要70LV＋20攻擊蛋或是81LV無加蛋，配合的三倍攻擊力打破下忍們煩人的纏繞，有兩隻埃及神與火奶的回復力其實很高，可以在初芽局中慢慢儲技能在BOSS戰全放秒殺(笑)。沒有光埃的話可以用第十使徒與及龍王取代，光屬的位置就用高回復的怪互換就行了，血量足夠的話也是可以考量。是血量跟攻擊力的主力，可以用現在還有的木歴龍代替。只是加快收服初芽局而已，沒有夠高等的海皇神也可以將重力技留在最後施放。33300 x 0.7=23310/20=1165.5(無加蛋情況下要求68LV的海王神）
33300 x 0.7=23310﹣7777＝15533／20＝776.65（任意已究極進化海皇神）
Use on boss, >> ( for 1-2 extra combo). Can pass Legend if all are max skilled. Average level 30-40. HP for taking one hit from . Charge skills at mid ninja (you won't kill him accidentally if your levels aren't too high). Armor-break is optional for Master.
An easy team. One note is that Hatsume has more than 2.8 million HP... I was shocked that one Lucifer skill didn't kill her off... Best to bring an Odin for raw damage (After this team has average lv 40+, Legend rank has no pressure either)
Dragon team modified. Just faceroll through the whole dungeon. for boss, in case of danger. is just for HP, but pop his skill in case Hatsume hits you for 11000+ (happened to me once on her first hit = =')
This team has 1827 RCV. Take out low ninjas with high combo, and charge skills at mid ninjas. At 6F, try to heal to 12000+ until she hits for 11xxx, then kill with 25x. OHKO boss with full board of wood >>.
Use at boss, then , then > for OHKO.
Any sub works really. I use for water resist against and for higher RCV. Boss is easy with .
Just your typical 9x Isis team. ~2300 RCV, not necessary (just to be on the safe side). Use on boss for easy clear.
Super non-IAP team, all unskilled, the only tough part is finding a strong Neptune friend. Only essentials are Echidna, 50% Water resist leader, (***important) and a Neptune friend with ATK>1111, because you have to kill the boss with poison before he uses his shield. Other subs can be whatever you have that's strongest. Every round leave a Low Ninja (ideally Water type) to charge skills, and use Echidna if in danger. 6F can use Neptune's poison, but be sure to charge it before getting to the boss. Even if boss has cooldown 1 don't worry, use Echidna and Neptune, dead in 4 rounds.
Non-IAP team, easy clear. Kill > first. Very safe with heal + 2-3 combo. skills to kill boss.
Non-IAP team, Siren max skill, Toytops+Siren can provide Hearts, egg dropped in 5 runs, good luck，use Lucifer's skill to wipe Kenshin.
16x burst team. Blast through 1-6F. Kill through boss's defense with high combo. Note: every monster must have at least 1000 ATK.
RCV as high as possible (4400+ with ). Sweep with (lvl 17/29), and try to avoid getting bound. Use or skill if more than 3 ninjas show up. Kill boss with .
~30 min. lvl 58 max skill, lvl 38. Sweep 4F with (lvl 20). Grind through 6F and use if in danger. One-shot boss with (lvl 70)!
Very safe resist team. Leader can be any water resistor, light sub can be most anyone. 1F: Kill , stall until all skills prime, kill . 6F: Grind , make sure red, blue, and purple are ready before finishing her off. 7F: Pop , , and in order. will be dead before it can disable the status effects.