- type: blank = normal; techno = 技術; more...
Define dungeon_type variable, value is type. Template:Dungeon/Monster will use this variable to adjust turn and enemy skills. It also load all enemy monster data (Template:Dungeon/MonsterData), for calculate monster's HP/DEF/ATK in dungeon page. A dungeon page may has more than one DungeonTitle, such as 地獄 & 超地獄, which end up loading Template:Dungeon/MonsterData multi times. But base on testing, this does not affect the page render performance (and node count), and have following advantages:
- To prevent user forgot to load Template:Dungeon/MonsterData at the top of dungeon page.
- When user edit a section of a page (by click the pencil next to DungeonTitle), but not editing the whole page, the preview doesn't works because Template:Dungeon/MonsterData is not in that section.