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{{#switch:{{{1}}}
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{{#arraydefine:Skill_count|0,1,2}}{{#arraydefine:Skill_count2|0,1}}{{#arraydefine:Skill_text|HP,攻擊力,回復力}}{{#arraydefine:Skill_text2|攻擊力,回復力}}<!--
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-->{{#switch:{{{1}}}
   
|11=所有{{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|11={{SkillIcon|burn}} 所有{{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|12=每回合在正常攻擊後,再對所有敵人造成相當於隊長寵物自身攻擊力{{#expr:{{{percentage}}}/100}}倍的傷害該傷害不受屬性影響,但受到防禦力減免,最低傷害為0,沒有產生消除的話不會觸發該效果。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}burn}}
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|12={{SkillIcon|burn}} 每回合在消珠攻擊後,再對所有敵人造成相當於隊長寵物自身攻擊力{{#expr:{{{percentage}}}/100}}倍的傷害。(該傷害不受屬性影響,但受到防禦力減免,最低傷害為0,沒有產生消除的話不會觸發該效果。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|13=每回合回復相當於隊長寵物自身回復力{{#expr:{{{percentage}}}/100}}倍的HP,沒有產生消除的話不會觸發該效果。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}autoRecover}}
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|13={{SkillIcon|autoRecover}} 當成功產生寶珠消除時,回復相當於隊長寵物自身回復力{{#expr:{{{percentage}}}/100}}倍的HP。(沒有產生消除的話不會觸發該效果。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|14=當前HP在總HP{{{percentage}}}%以上時,受到一次攻擊使得致死時,將會以1點HP生還。當多個敵人同回合依序攻擊或是單一敵人進行連續攻擊時,如果其中一擊打到總HP{{{percentage}}}%以下,接下來的攻擊不會觸發技能效果。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}resolve}}
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|14={{SkillIcon|resolve}} 當前HP在總HP{{{percentage}}}%以上時,受到一次攻擊使得致死時,將會以1點HP生還。<b>多個敵人同回合依序攻擊</b>或是<b>單一敵人進行連續攻擊</b>時,其中一擊打到總HP{{{percentage}}}%以下,接下來的攻擊不會觸發技能效果。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|15=寶珠移動的最大時限延長了{{{second}}}秒。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}moveTime}}
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|15={{SkillIcon|moveTime}} 寶珠移動的最大時限延長了{{{second}}}秒。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|16=受到的所有傷害減少{{{percentage}}}%。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}defence}}
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|16={{SkillIcon|defence}} 受到的所有傷害減少{{{percentage}}}%。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|17={{Monster/Attr|attr={{{attr}}}|icon=no}}屬性敵人造成的傷害減少{{{percentage}}}%。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}defence}}
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|17={{SkillIcon|defence}} {{Monster/Attr|attr={{{attr}}}|icon=no}}屬性敵人造成的傷害減少{{{percentage}}}%。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|22={{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|22={{SkillIcon|abilityUp}} {{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|23={{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的HP變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|23={{SkillIcon|abilityUp}} {{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的HP變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|24={{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|24={{SkillIcon|abilityUp}} {{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的回復力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|26=全體寵物攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|26={{SkillIcon|abilityUp}} 全體寵物攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|28={{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|28={{SkillIcon|abilityUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|29={{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的HP、攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|29={{SkillIcon|abilityUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的HP、攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|30={{Monster/Type|type={{{monster_type}}}|icon=no}}類和{{Monster/Type|type={{{monster_type2}}}|icon=no}}類寵物的HP變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|30={{SkillIcon|abilityUp}} {{Monster/Type|type={{{monster_type}}}|icon=no}}類和{{Monster/Type|type={{{monster_type2}}}|icon=no}}類寵物的HP變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|31={{Monster/Type|type={{{monster_type}}}|icon=no}}類和{{Monster/Type|type={{{monster_type2}}}|icon=no}}類寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|31={{SkillIcon|abilityUp}} {{Monster/Type|type={{{monster_type}}}|icon=no}}類和{{Monster/Type|type={{{monster_type2}}}|icon=no}}類寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|33=寶珠移動和消除時的聲音變成太鼓的聲音。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}music}}
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|33={{SkillIcon|music}} 寶珠移動和消除時的聲音變成太鼓的聲音。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|36={{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Attr|attr={{{attr2}}}|icon=no}}屬性敵人造成的傷害減少{{{percentage}}}%。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}defenceUp}}
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|36={{SkillIcon|defenceUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Attr|attr={{{attr2}}}|icon=no}}屬性敵人造成的傷害減少{{{percentage}}}%。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|38=當HP{{#ifeq:{{{percentage}}}|100|為|不足}}|{{{percentage}}}%時,受到的所有傷害減少{{{percentage2}}}%。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}controlHP}}
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|38={{SkillIcon|controlHP}} 當HP{{#ifeq:{{{percentage}}}|{{{percentage2}}}|為|不足}}{{{percentage}}}%時,受到的所有傷害減少{{{percentage3}}}%。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|39=當HP不足{{{percentage}}}%時,所有寵物的攻擊力變為{{#expr:{{{percentage2}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}controlHP}}
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|39={{SkillIcon|controlHP}} 當HP不足{{{percentage}}}%時,所有寵物的攻擊力變為{{#expr:{{{percentage2}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|40={{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Attr|attr={{{attr2}}}|icon=no}}屬性寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|40={{SkillIcon|abilityUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Attr|attr={{{attr2}}}|icon=no}}屬性寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|41=受到傷害時,有約{{{percentage}}}%機率進行反擊,造成{{#expr:{{{percentage2}}}/100}}倍於受到傷害的{{Monster/Attr|attr={{{attr}}}|icon=no}}屬性傷害。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}reflect}}
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|41={{SkillIcon|reflect}} 受到傷害時,有約{{{percentage}}}%機率進行反擊,造成{{#expr:{{{percentage2}}}/100}}倍於受到傷害的{{Monster/Attr|attr={{{attr}}}|icon=no}}屬性傷害。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|43=當HP{{#ifeq:{{{percentage}}}|100|為滿|大於或等於{{{percentage}}}%}}時,受到的所有傷害減少{{{percentage2}}}%。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}controlHP}}
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|43={{SkillIcon|controlHP}} 當HP{{#ifeq:{{{percentage}}}|100|為滿|大於或等於{{{percentage}}}%}}時,受到的所有傷害減少{{{percentage2}}}%。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|44=當HP{{#ifeq:{{{percentage}}}|100|為滿|大於或等於{{{percentage}}}%}}時,所有寵物的攻擊力變為{{#expr:{{{percentage2}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}controlHP}}
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|44={{SkillIcon|controlHP}} 當HP{{#ifeq:{{{percentage}}}|100|為滿|大於或等於{{{percentage}}}%}}時,所有寵物的攻擊力變為{{#expr:{{{percentage2}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|45={{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的HP和攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|45={{SkillIcon|abilityUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的HP和攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|46={{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Attr|attr={{{attr2}}}|icon=no}}屬性寵物的HP變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|46={{SkillIcon|abilityUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Attr|attr={{{attr2}}}|icon=no}}屬性寵物的HP變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|48={{#ifeq:{{{percentage}}}|100|當以素材合成時,以{{#if:{{{awake}}}|{{{awake}}}%|未知機率}}[[寵物技能|覺醒技能]]|{{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的HP變為{{#expr:{{{percentage}}}/100}}倍}}。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|48={{SkillIcon|abilityUp}} {{#ifeq:{{{percentage}}}|100|當以素材合成時,以{{#if:{{{awake}}}|{{{awake}}}%|未知機率}}[[寵物技能|覺醒技能]]|{{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的HP變為{{#expr:{{{percentage}}}/100}}倍}}。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|49={{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|49={{SkillIcon|abilityUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的回復力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|54=戰鬥勝利後獲得的金錢變為原本的{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}gold}}
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|53={{SkillIcon|}} 作為隊長入場地下城時,該場掉蛋率變為原本的{{#expr:{{{percentage}}}/100}}倍。(協力模式無效)
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
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|54={{SkillIcon|gold}} 作為隊長入場地下城時,該場獲得的金錢變為原本的{{#expr:{{{percentage}}}/100}}倍。(三人協力禁止入場)
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
 
|61={{#arraydefine:_attrbinarray|{{Skill/AttrBinToText|{{{attrbin}}}}}|,}}<!--
 
|61={{#arraydefine:_attrbinarray|{{Skill/AttrBinToText|{{{attrbin}}}}}|,}}<!--
-->{{Skill/AttrBinToText|{{{attrbin}}}}}{{#ifexpr:{{#arraysize:_attrbinarray}}>{{{attrbin2}}}|中,其中{{{attrbin2}}}種|}}同時攻擊時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#if:{{{percentage2}}}|之後每+1種再加{{#expr:{{{percentage2}}}/100}}倍,最大{{#expr:({{{percentage}}}+({{{percentage2}}}*({{#if:{{{attrbin3}}}|{{#ifexpr:{{{attrbin3}}}>{{{attrbin2}}}|{{{attrbin3}}}-{{{attrbin2}}}|{{{attrbin3}}}}}|{{#arraysize:_attrbinarray}}-{{{attrbin2}}}}})))/100}}倍。}}{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}multiAttr}}
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-->{{SkillIcon|multiAttr}} {{Skill/AttrBinToText|{{{attrbin}}}}}{{#ifexpr:{{#arraysize:_attrbinarray}}>{{{attrbin2}}}|中,其中{{{attrbin2}}}種|}}同時攻擊時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#ifexpr:0{{{percentage2}}}>0|之後每+1種再加{{#expr:{{{percentage2}}}/100}}倍,最大{{#expr:({{{percentage}}}+({{{percentage2}}}*({{#ifexpr:0{{{attrbin3}}}>0|{{#ifexpr:{{{attrbin3}}}>{{{attrbin2}}}|{{{attrbin3}}}-{{{attrbin2}}}|{{{attrbin3}}}}}|{{#arraysize:_attrbinarray}}-{{{attrbin2}}}}})))/100}}倍。}}
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|62={{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的HP和攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|62={{SkillIcon|abilityUp}} {{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的HP和攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|63={{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的HP和回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|63={{SkillIcon|abilityUp}} {{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的HP和回復力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|64={{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|64={{SkillIcon|abilityUp}} {{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|65={{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的HP、攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|65={{SkillIcon|abilityUp}} {{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的HP、攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|66=連擊數達到{{{combo}}}以上時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。<!--
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|66={{SkillIcon|comboUp}} 連擊數達到{{{combo}}}以上時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
-->{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}comboUp}}
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|67={{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的HP和回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|67={{SkillIcon|abilityUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的HP和回復力變為{{#expr:{{{percentage}}}/100}}倍。
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{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|69={{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
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|69={{SkillIcon|abilityUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|73={{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的HP和攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
+
|73={{SkillIcon|abilityUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的HP和攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|75={{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
+
|75={{SkillIcon|abilityUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|76={{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的HP、攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
+
|76={{SkillIcon|abilityUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}屬性和{{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的HP、攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|77={{Monster/Type|type={{{monster_type}}}|icon=no}}類和{{Monster/Type|type={{{monster_type2}}}|icon=no}}類寵物的HP和攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
+
|77={{SkillIcon|abilityUp}} {{Monster/Type|type={{{monster_type}}}|icon=no}}類和{{Monster/Type|type={{{monster_type2}}}|icon=no}}類寵物的HP和攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|79={{Monster/Type|type={{{monster_type}}}|icon=no}}類和{{Monster/Type|type={{{monster_type2}}}|icon=no}}類寵物的攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
+
|79={{SkillIcon|abilityUp}} {{Monster/Type|type={{{monster_type}}}|icon=no}}類和{{Monster/Type|type={{{monster_type2}}}|icon=no}}類寵物的攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|94=當HP不足{{{percentage}}}%時,所有{{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的攻擊力變為{{#expr:{{{percentage2}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}controlHP}}
+
|94={{SkillIcon|controlHP}} 當HP不足{{{percentage}}}%時,所有{{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的攻擊力變為{{#expr:{{{percentage2}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|95=當HP不足{{{percentage}}}%時,所有{{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的攻擊力變為{{#expr:{{{percentage2}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}controlHP}}
+
|95={{SkillIcon|controlHP}} 當HP不足{{{percentage}}}%時,所有{{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的攻擊力變為{{#expr:{{{percentage2}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|96=當HP{{#ifeq:{{{percentage}}}|100|為滿|大於或等於{{{percentage}}}%}}時,所有{{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的攻擊力變為{{#expr:{{{percentage2}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}controlHP}}
+
|96={{SkillIcon|controlHP}} 當HP{{#ifeq:{{{percentage}}}|100|為滿|大於或等於{{{percentage}}}%}}時,所有{{Monster/Attr|attr={{{attr}}}|icon=no}}屬性寵物的攻擊力變為{{#expr:{{{percentage2}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|97=當HP{{#ifeq:{{{percentage}}}|100|為滿|大於或等於{{{percentage}}}%}}時,所有{{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物,{{Monster/Ability|{{{ability}}}}}{{#if:{{{ability2}}}|和{{Monster/Ability|{{{ability2}}}}}}}變為{{#expr:{{{percentage2}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}controlHP}}
+
|97={{SkillIcon|controlHP}} 當HP{{#ifeq:{{{percentage}}}|100|為滿|大於或等於{{{percentage}}}%}}時,所有{{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物,{{Monster/Ability|{{{ability}}}}}{{#if:{{{ability2}}}|和{{Monster/Ability|{{{ability2}}}}}}}變為{{#expr:{{{percentage2}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|98=Combo達到{{{combo}}}時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍,之後每1Combo+{{#expr:{{{percentage2}}}/100}}倍,最大{{{combo2}}}Combo時{{#expr:{{{percentage}}}/100+{{{percentage2}}}/100*({{{combo2}}}-{{{combo}}})}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}comboUp}}
+
|98={{SkillIcon|comboUp}} Combo達到{{{combo}}}時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍,之後每1Combo+{{#expr:{{{percentage2}}}/100}}倍,最大{{{combo2}}}Combo時{{#expr:{{{percentage}}}/100+{{{percentage2}}}/100*({{{combo2}}}-{{{combo}}})}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|100=使用技能的回合,所有寵物的攻擊力變成{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}skillUsed}}
+
|100={{SkillIcon|comboUp}} 使用技能的回合,所有寵物的攻擊力變成{{#expr:{{{percentage}}}/100}}倍。}
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|101=剛剛好達到{{{combo}}}combo時,所有寵物的攻擊力變成{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}comboUp}}
+
|101={{SkillIcon|comboUp}} 剛剛好達到{{{combo}}}combo時,所有寵物的攻擊力變成{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|103=連擊數達到{{{combo}}}以上時,所有寵物的攻擊力與回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}comboUp}}
+
|103={{SkillIcon|comboUp}} 連擊數達到{{{combo}}}以上時,所有寵物的攻擊力與回復力變為{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|104=連擊數達到{{{combo}}}以上時,{{Skill/AttrBinToText|{{{attrbin}}}}}屬性寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}comboUp}}
+
|104={{SkillIcon|comboUp}} 連擊數達到{{{combo}}}以上時,{{Skill/AttrBinToText|{{{attrbin}}}}}屬性寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|105=總回復力減少{{{percentage}}}%,所有寵物的攻擊力變成{{#expr:{{{percentage2}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}}}
+
|105={{SkillIcon|}} 總回復力減少{{{percentage}}}%,所有寵物的攻擊力變成{{#expr:{{{percentage2}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|107=HP上限減少{{{percentage}}}%{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}}}
+
|106={{SkillIcon|}} HP上限減少{{{percentage}}}%,所有寵物的攻擊力變成{{#expr:{{{percentage2}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|108=HP上限減少{{{percentage}}}%,所有{{Monster/Type|type={{{monster_type}}}|icon=no}}類寵物的攻擊力變成{{#expr:{{{percentage2}}}/100}}倍{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}}}
+
|107={{SkillIcon|}} HP上限減少{{{percentage}}}%。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|109=當消除{{{num}}}{{Monster/Attr|attr={{{attr}}}|icon=no}}寶珠或以上時(需連著),所有寵物攻擊力變{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}link}}
+
|108={{SkillIcon|}} HP上限減少{{{percentage}}}%,所有{{Monster/Type|type={{{monster_type}}}|icon=no}}寵物攻擊力變{{#expr:{{{percentage2}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|111={{Monster/Attr|attr={{{attr}}}|icon=no}}和{{Monster/Attr|attr={{{attr2}}}|icon=no}}屬性寵物的HP和攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
+
|109={{SkillIcon|link}} 當消除{{{num}}}{{Monster/Attr|attr={{{attr}}}|icon=no}}寶珠或以上時(需連著),所有寵物攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|114={{Monster/Attr|attr={{{attr}}}|icon=no}}和{{Monster/Attr|attr={{{attr2}}}|icon=no}}屬性寵物的HP攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}abilityUp}}
+
|111={{SkillIcon|abilityUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}和{{Monster/Attr|attr={{{attr2}}}|icon=no}}屬性寵物的HP攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|119=當消除{{{num}}}個{{Skill/AttrBinToText|{{{attrbin}}}}}寶珠或以上時(需連著),所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#if:{{{percentage2}}}|之後每+1個再加 {{#expr:{{{percentage2}}}/100}}倍,最多{{{num2}}}個{{#expr:{{{percentage}}}/100+{{{percentage2}}}/100*({{{num2}}}-{{{num}}})}}倍。}}{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}link}}
+
|114={{SkillIcon|abilityUp}} {{Monster/Attr|attr={{{attr}}}|icon=no}}{{Monster/Attr|attr={{{attr2}}}|icon=no}}屬性寵物的HP、攻擊力和回復力變為{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
  +
  +
|119={{SkillIcon|link}} 當消除{{{num}}}個{{Skill/AttrBinToText|{{{attrbin}}}}}寶珠或以上時(需連著),所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#ifexpr:0{{{percentage2}}}>0|之後每+1個再加 {{#expr:{{{percentage2}}}/100}}倍,最多{{{num2}}}個{{#expr:{{{percentage}}}/100+{{{percentage2}}}/100*({{{num2}}}-{{{num}}})}}倍。}}
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
 
<!-- 複製用
 
<!-- 複製用
第124行: 第124行:
   
 
|122={{#arraydefine:percentageCheck|{{{percentage2}}},{{{percentage3}}}}}<!--
 
|122={{#arraydefine:percentageCheck|{{{percentage2}}},{{{percentage3}}}}}<!--
-->{{#arrayunique:percentageCheck}}<!--
+
-->{{#arraydefine:temp|0,0,0,0,0,0}}<!--
-->當HP不足{{{percentage}}}%時,{{#if: {{#arrayindex:percentageCheck|0}} |所有{{#if:{{{typebin}}}|{{Skill/TypeBinToText|{{{typebin}}}}}類}}{{#if:{{{attrbin}}}|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}寵物{{#if:{{{percentage2}}}|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#if:{{{percentage3}}}|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。}}{{#if:{{{attrbin2}}}|{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%。}}{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}controlHP}}
+
-->{{#arraydiff:percentageCheck|percentageCheck|temp}}{{#arrayunique:percentageCheck}}<!--
  +
-->{{SkillIcon|controlHP}} 當HP不足{{{percentage}}}%時,{{#if: {{#arrayindex:percentageCheck|0}} |所有{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#ifexpr:0{{{typebin}}}>0|{{#ifexpr:0{{{attrbin}}}>0|和}}{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。}}{{#ifexpr:0{{{attrbin2}}}>0|{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%。}}
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
 
|123={{#arraydefine:percentageCheck|{{{percentage2}}},{{{percentage3}}}}}<!--
 
|123={{#arraydefine:percentageCheck|{{{percentage2}}},{{{percentage3}}}}}<!--
-->{{#arrayunique:percentageCheck}}<!--
+
-->{{#arraydefine:temp|0,0,0,0,0,0}}<!--
-->當HP{{#ifeq:{{{percentage}}}|100|為滿|大於或等於{{{percentage}}}%}}時,{{#if: {{#arrayindex:percentageCheck|0}} |所有{{#if:{{{typebin}}}|{{Skill/TypeBinToText|{{{typebin}}}}}類}}{{#if:{{{attrbin}}}|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}寵物{{#if:{{{percentage2}}}|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#if:{{{percentage3}}}|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。}}{{#if:{{{attrbin2}}}|{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%。}}{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}controlHP}}
+
-->{{#arraydiff:percentageCheck|percentageCheck|temp}}{{#arrayunique:percentageCheck}}<!--
  +
-->{{SkillIcon|controlHP}} 當HP{{#ifeq:{{{percentage}}}|100|為滿|大於或等於{{{percentage}}}%}}時,{{#if: {{#arrayindex:percentageCheck|0}} |所有{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#ifexpr:0{{{typebin}}}>0|{{#ifexpr:0{{{attrbin}}}>0|和}}{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。}}{{#ifexpr:0{{{attrbin2}}}>0|{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%。}}
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
 
|124={{#arraydefine:attrbincombination|{{{attrbincombination}}}}}<!--
 
|124={{#arraydefine:attrbincombination|{{{attrbincombination}}}}}<!--
-->{{#arraydefine:attrbincombination2|{{{attrbincombination2}}}}}<!--
+
-->{{#arraydefine:attrbincombination2|{{{attrbincombination2}}}}}
-->{{#if:{{{attrbin}}}|消除的{{Skill/AttrBinToText|{{{attrbin}}}}}寶珠有{{{combo}}}combo{{#if:{{{percentage2}}}||或以上}}時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍{{#if:{{{percentage2}}}|,之後每+1combo{{Skill/AttrBinToText|{{{attrbin}}}}}寶珠追加{{#expr:{{{percentage2}}}/100}}倍,消除的{{Skill/AttrBinToText|{{{attrbin}}}}}寶珠達到{{{combo2}}}combo或以上時{{#expr:{{{percentage}}}/100+{{{percentage2}}}/100*({{{combo2}}}-{{{combo}}})}}倍}}}}{{#if:{{{attrbincombination}}}|消除的寶珠在{{{combo}}}combo或以上中有包含{{#arrayprint:attrbincombination| |@@@@|{{Skill/AttrBinToText|@@@@}}}}寶珠各一串時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍{{#if:{{{percentage2}}}|,達到{{{combo2}}}combo或以上中有包含{{#arrayprint:attrbincombination2| |@@@@|{{Skill/AttrBinToText|@@@@}}}}寶珠各一串時{{#expr:{{{percentage}}}/100+{{{percentage2}}}/100*({{{combo2}}}-{{{combo}}})}}倍}}}}。<!--
+
{{SkillIcon|multiAttr+comboUp}} {{#if:{{{attrbin}}}|消除的{{Skill/AttrBinToText|{{{attrbin}}}}}寶珠有{{{combo}}}combo{{#if:{{{percentage2}}}||或以上}}時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍{{#if:{{{percentage2}}}|,之後每+1combo{{Skill/AttrBinToText|{{{attrbin}}}}}寶珠追加{{#expr:{{{percentage2}}}/100}}倍,消除的{{Skill/AttrBinToText|{{{attrbin}}}}}寶珠達到{{{combo2}}}combo或以上時{{#expr:{{{percentage}}}/100+{{{percentage2}}}/100*({{{combo2}}}-{{{combo}}})}}倍}}}}{{#if:{{{attrbincombination}}}|消除的寶珠在{{{combo}}}combo或以上中有包含{{#arrayprint:attrbincombination| |@@@@|{{Skill/AttrBinToText|@@@@}}}}寶珠各一串時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍{{#if:{{{percentage2}}}|,達到{{{combo2}}}combo或以上中有包含{{#arrayprint:attrbincombination2| |@@@@|{{Skill/AttrBinToText|@@@@}}}}寶珠各一串時{{#expr:{{{percentage}}}/100+{{{percentage2}}}/100*({{{combo2}}}-{{{combo}}})}}倍}}}}。
-->{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}multiAttr+comboUp}}
+
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
 
|125={{#arraydefine:monsterMembers|{{{member}}}}}<!--
 
|125={{#arraydefine:monsterMembers|{{{member}}}}}<!--
-->當隊伍裡存在{{#arrayprint:monsterMembers| |@@@@|{{Monster/Icon|@@@@|iconSize=30}}}}時,所有寵物{{#if:{{{percentage}}}|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#if:{{{percentage2}}}|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#if:{{{percentage3}}}|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}team}}
+
-->{{#arraydefine:temp|0}}{{#arraydiff:monsterMembers|monsterMembers|temp}}<!--
  +
-->{{SkillIcon|team}} 當隊伍裡存在{{#arrayprint:monsterMembers| |@@@@|{{Monster/Icon|@@@@|iconSize=30}}}}時,所有寵物{{#ifexpr:0{{{percentage}}}>0|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
 
|129={{#arraydefine:percentageCheck|{{{percentage}}},{{{percentage2}}},{{{percentage3}}}}}<!--
 
|129={{#arraydefine:percentageCheck|{{{percentage}}},{{{percentage2}}},{{{percentage3}}}}}<!--
-->{{#arrayunique:percentageCheck}}<!--
+
-->{{#arraydefine:temp|0,0,0,0,0,0}}<!--
-->{{#if: {{#arrayindex:percentageCheck|0}} |所有{{#if:{{{attrbin}}}|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#if:{{{typebin}}}|{{#if:{{{attrbin}}}|和}}}}{{#if:{{{typebin}}}|{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#if:{{{percentage}}}|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#if:{{{percentage2}}}|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#if:{{{percentage3}}}|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。}}{{#if:{{{attrbin2}}}|{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%。}}{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}multiUp}}
+
-->{{#arraydiff:percentageCheck|percentageCheck|temp}}{{#arrayunique:percentageCheck}}<!--
  +
-->{{SkillIcon|multiUp}} {{#if: {{#arrayindex:percentageCheck|0}} |所有{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#ifexpr:0{{{typebin}}}>0|{{#ifexpr:0{{{attrbin}}}>0|和}}{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#ifexpr:0{{{percentage}}}>0|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。}}{{#ifexpr:0{{{attrbin2}}}>0|{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%。}}
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
 
|130={{#arraydefine:percentageCheck|{{{percentage2}}},{{{percentage3}}}}}<!--
 
|130={{#arraydefine:percentageCheck|{{{percentage2}}},{{{percentage3}}}}}<!--
-->{{#arrayunique:percentageCheck}}<!--
+
-->{{#arraydefine:temp|0,0,0,0,0,0}}<!--
-->當HP不足{{{percentage}}}%時{{#if: {{#arrayindex:percentageCheck|0}} |,所有{{#if:{{{attrbin}}}|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#if:{{{typebin}}}|{{#if:{{{attrbin}}}|和}}}}{{#if:{{{typebin}}}|{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#if:{{{percentage2}}}|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#if:{{{percentage3}}}|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}|}}{{#if:{{{attrbin2}}}|,{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%}}。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}}}
+
-->{{#arraydiff:percentageCheck|percentageCheck|temp}}{{#arrayunique:percentageCheck}}<!--
  +
-->{{SkillIcon|controlHP}} 當HP不足{{{percentage}}}%時{{#if: {{#arrayindex:percentageCheck|0}} |,所有{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#ifexpr:0{{{typebin}}}>0|{{#ifexpr:0{{{attrbin}}}>0|和}}{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。}}{{#ifexpr:0{{{attrbin2}}}>0|,{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%}}。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
 
|131={{#arraydefine:percentageCheck|{{{percentage2}}},{{{percentage3}}}}}<!--
 
|131={{#arraydefine:percentageCheck|{{{percentage2}}},{{{percentage3}}}}}<!--
-->{{#arrayunique:percentageCheck}}<!--
+
-->{{#arraydefine:temp|0,0,0,0,0,0}}<!--
-->當HP{{#ifeq:{{{percentage}}}|100|為滿|大於或等於{{{percentage}}}%}}時{{#if: {{#arrayindex:percentageCheck|0}} |,所有{{#if:{{{attrbin}}}|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#if:{{{typebin}}}|{{#if:{{{attrbin}}}|和}}}}{{#if:{{{typebin}}}|{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#if:{{{percentage2}}}|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#if:{{{percentage3}}}|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。|}}{{#if:{{{attrbin2}}}|{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%。}}{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}controlHP}}
+
-->{{#arraydiff:percentageCheck|percentageCheck|temp}}{{#arrayunique:percentageCheck}}<!--
  +
-->{{SkillIcon|controlHP}} 當HP{{#ifeq:{{{percentage}}}|100|為滿|大於或等於{{{percentage}}}%}}時{{#if: {{#arrayindex:percentageCheck|0}} |,所有{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#ifexpr:0{{{typebin}}}>0|{{#ifexpr:0{{{attrbin}}}>0|和}}{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。}}{{#ifexpr:0{{{attrbin2}}}>0|{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%。}}
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|133=使用技能的回合,所有{{#if:{{{attrbin}}}|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#if:{{{typebin}}}|{{#if:{{{attrbin}}}|和}}}}{{#if:{{{typebin}}}|{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物的{{#if:{{{percentage}}}|攻擊力變成{{#expr:{{{percentage}}}/100}}倍}}{{#if:{{{percentage2}}}|{{#if:{{{percentage}}}|,}}回復力變成{{#expr:{{{percentage2}}}/100}}倍}}。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}skillUsed}}
+
|133={{SkillIcon|skillUsed}} 使用技能的回合,所有{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#ifexpr:0{{{typebin}}}>0|{{#ifexpr:0{{{attrbin}}}>0|和}}{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物的{{#ifexpr:0{{{percentage}}}>0|攻擊力變成{{#expr:{{{percentage}}}/100}}倍}}{{#ifexpr:0{{{percentage2}}}>0|{{#ifexpr:0{{{percentage}}}>0|,}}回復力變成{{#expr:{{{percentage2}}}/100}}倍}}。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|136=所有{{Skill/AttrBinToText|{{{attrbin}}}}}屬性寵物{{#if:{{{percentage}}}|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#if:{{{percentage2}}}|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#if:{{{percentage3}}}|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}{{#if:{{{attrbin2}}}|;所有{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性寵物}}{{#if:{{{percentage4}}}|,HP變為{{#expr:{{{percentage4}}}/100}}倍}}{{#if:{{{percentage5}}}|,攻擊力變為{{#expr:{{{percentage5}}}/100}}倍}}{{#if:{{{percentage6}}}|,回復力變為{{#expr:{{{percentage6}}}/100}}倍}}{{#if:{{{percentage2}}}|{{#if:{{{percentage5}}}|,同時擁有{{Skill/AttrBinToText|{{{attrbin}}}}}{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性的寵物攻擊力變為{{#expr:{{{percentage2}}}/100}}*{{#expr:{{{percentage5}}}/100}}倍,即{{#expr:{{{percentage2}}}/100*{{{percentage5}}}/100}}倍}}}}。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}}}
+
|136={{SkillIcon|multiUp}} 所有{{Skill/AttrBinToText|{{{attrbin}}}}}屬性寵物{{#ifexpr:0{{{percentage}}}>0|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}{{#ifexpr:0{{{attrbin2}}}>0|;所有{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性寵物}}{{#ifexpr:0{{{percentage4}}}>0|,HP變為{{#expr:{{{percentage4}}}/100}}倍}}{{#ifexpr:0{{{percentage5}}}>0|,攻擊力變為{{#expr:{{{percentage5}}}/100}}倍}}{{#ifexpr:0{{{percentage6}}}>0|,回復力變為{{#expr:{{{percentage6}}}/100}}倍}}{{#ifexpr:0{{{percentage2}}}>0|{{#ifexpr:0{{{percentage5}}}>0|,同時擁有{{Skill/AttrBinToText|{{{attrbin}}}}}{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性的寵物攻擊力變為{{#expr:{{{percentage2}}}/100}}*{{#expr:{{{percentage5}}}/100}}倍,即{{#expr:{{{percentage2}}}/100*{{{percentage5}}}/100}}倍}}}}。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|137=所有{{Skill/TypeBinToText|{{{typebin}}}}}類寵物{{#if:{{{percentage}}}|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#if:{{{percentage2}}}|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#if:{{{percentage3}}}|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}{{#if:{{{typebin2}}}|;所有{{Skill/TypeBinToText|{{{typebin2}}}}}類寵物}}{{#if:{{{percentage4}}}|,HP變為{{#expr:{{{percentage4}}}/100}}倍}}{{#if:{{{percentage5}}}|,攻擊力變為{{#expr:{{{percentage5}}}/100}}倍}}{{#if:{{{percentage6}}}|,回復力變為{{#expr:{{{percentage6}}}/100}}倍}}{{#if:{{{percentage2}}}|{{#if:{{{percentage5}}}|,同時擁有{{Skill/TypeBinToText|{{{typebin}}}}}、{{Skill/TypeBinToText|{{{typebin2}}}}}類的寵物攻擊力變為{{#expr:{{{percentage2}}}/100}}*{{#expr:{{{percentage5}}}/100}}倍,即{{#expr:{{{percentage2}}}/100*{{{percentage5}}}/100}}倍}}}}。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}}}
+
|137={{SkillIcon|abilityUp}} 所有{{Skill/TypeBinToText|{{{typebin}}}}}類寵物{{#ifexpr:0{{{percentage}}}>0|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}{{#ifexpr:0{{{typebin2}}}|;所有{{Skill/TypeBinToText|{{{typebin2}}}}}類寵物}}{{#ifexpr:0{{{percentage4}}}>0|,HP變為{{#expr:{{{percentage4}}}/100}}倍}}{{#ifexpr:0{{{percentage5}}}>0|,攻擊力變為{{#expr:{{{percentage5}}}/100}}倍}}{{#ifexpr:0{{{percentage6}}}>0|,回復力變為{{#expr:{{{percentage6}}}/100}}倍}}{{#ifexpr:0{{{percentage2}}}>0|{{#ifexpr:0{{{percentage5}}}>0|,同時擁有{{Skill/TypeBinToText|{{{typebin}}}}}、{{Skill/TypeBinToText|{{{typebin2}}}}}類的寵物攻擊力變為{{#expr:{{{percentage2}}}/100}}*{{#expr:{{{percentage5}}}/100}}倍,即{{#expr:{{{percentage2}}}/100*{{{percentage5}}}/100}}倍}}}}。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|139=根據我方HP百分比{{#if:{{{attrbin}}}|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#if:{{{typebin}}}|{{#if:{{{attrbin}}}|和}}}}{{#if:{{{typebin}}}|{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物攻擊力上升,HP為{{{percentage}}}%或以{{#ifeq:{{{percentage2}}}|1|下|上}}時{{#expr:{{{percentage3}}}/100}}倍{{#if:{{{percentage4}}}|,{{{percentage4}}}%或以{{#ifeq:{{{percentage5}}}|1|下|上}}時{{#expr:{{{percentage6}}}/100}}倍}}。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}controlHP}}
+
|139={{SkillIcon|controlHP}} 根據我方HP百分比{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#ifexpr:0{{{typebin}}}>0|{{#ifexpr:0{{{attrbin}}}>0|和}}{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物攻擊力上升,HP為{{{percentage}}}%或以{{#ifeq:{{{percentage2}}}|1|下|上}}時{{#expr:{{{percentage3}}}/100}}倍{{#ifexpr:0{{{percentage4}}}>0|,{{{percentage4}}}%或以{{#ifeq:{{{percentage5}}}|1|下|上}}時{{#expr:{{{percentage6}}}/100}}倍}}。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|148=戰鬥勝利後獲得的經驗變為原本的{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}}}
+
|148={{SkillIcon|}} 戰鬥勝利後獲得的經驗變為原本的{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|149=當消除4個[[File:Gem6.png|22 px]]寶珠時,回復力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}}}
+
|149={{SkillIcon|}} 當消除4個[[File:Gem6.png|22 px]]寶珠時,回復力變為{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|150=當消除5個寶珠時(需連著),其中包含1個是+珠時,被消除的寶珠屬性的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}plus}}
+
|150={{SkillIcon|plus}} 當消除一串為5個寶珠時,其中包含1個寶珠是+珠時,被消除的寶珠屬性的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|151=當消除5個十字形狀的[[File:Gem6.png|22 px]]寶珠時,受到的傷害減少{{{percentage2}}}%{{#if:{{{percentage}}}|,所有寵物攻擊力變為{{#expr:{{{percentage}}}/100}}倍}}。<!--
+
|151={{SkillIcon|cross}} 當消除十字形狀的5個[[File:Gem6.png|22 px]]寶珠時,受到的傷害減少{{{percentage2}}}%{{#ifexpr:0{{{percentage}}}>0|,所有寵物攻擊力變為{{#expr:{{{percentage}}}/100}}倍}}。
-->{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}cross}}
+
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|155=在協力模式時,所有{{#if:{{{attrbin}}}|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#if:{{{typebin}}}|{{#if:{{{attrbin}}}|和}}}}{{#if:{{{typebin}}}|{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#if:{{{percentage}}}|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#if:{{{percentage2}}}|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#if:{{{percentage3}}}|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。{{#if:{{{attrbin2}}}|{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%。}}{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}multiplay}}
+
|155={{SkillIcon|multiplay}} 在協力模式時,所有{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#ifexpr:0{{{typebin}}}>0|{{#ifexpr:0{{{attrbin}}}>0|和}}{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#ifexpr:0{{{percentage}}}>0|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。{{#ifexpr:0{{{attrbin2}}}>0|{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%。}}
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|157=每消除一個{{Monster/Attr|attr={{{attr}}}|text=no|iconSize=22}}{{#if:{{{percentage2}}}|或{{Monster/Attr|attr={{{attr2}}}|text=no|iconSize=22}}}}十字形狀的五個寶珠時,每一個追加攻擊力{{#expr:{{{percentage}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}crossAttack}}
+
|157={{#arraydefine:157_attr|{{{attr}}},{{{attr2}}},{{{attr3}}}}}{{#arraydefine:157_percentage|{{{percentage}}},{{{percentage2}}},{{{percentage3}}}}}{{#arraydefine:temp|,0}}{{#arraydiff:157_percentage|157_percentage|temp}}{{#arrayslice:157_attr|157_attr|0|{{#arraysize:157_percentage}}}}<!--
  +
-->{{SkillIcon|crossAttack}} 每消除一個{{#arrayprint:157_attr|或|@@@@|{{Monster/Attr|attr=@@@@|text=no|iconSize=22}}}}十字形狀的5個寶珠時,每一個追加攻擊力{{#expr:{{{percentage}}}/100}}倍。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|158={{font|color=red|{{#expr:{{{num}}}-1}}個以下的寶珠不會消除}},所有{{#if:{{{attrbin}}}|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}寵物的{{#if:{{{percentage2}}}|HP變成{{#expr:{{{percentage2}}}/100}}倍}}{{#if:{{{percentage}}}|{{#if:{{{percentage2}}}|,}}攻擊力變成{{#expr:{{{percentage}}}/100}}倍}}{{#if:{{{percentage3}}}|{{#if:{{{percentage}}}|,}}回復力變成{{#expr:{{{percentage3}}}/100}}倍}}。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}clearLimit}}
+
|158={{SkillIcon|clearLimit}} {{font|color=red|{{#expr:{{{num}}}-1}}個以下的寶珠不會消除}},所有{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}寵物的{{#ifexpr:0{{{percentage2}}}>0|HP變成{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage}}}>0|{{#ifexpr:0{{{percentage2}}}>0|,}}攻擊力變成{{#expr:{{{percentage}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|{{#ifexpr:0{{{percentage}}}>0|,}}回復力變成{{#expr:{{{percentage3}}}/100}}倍}}。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|159=當消除{{{num}}}個{{Skill/AttrBinToText|{{{attrbin}}}}}寶珠或以上時(需連著),所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#if:{{{percentage2}}}|之後每+1個再加 {{#expr:{{{percentage2}}}/100}}倍,最多{{{num2}}}個{{#expr:{{{percentage}}}/100+{{{percentage2}}}/100*({{{num2}}}-{{{num}}})}}倍。}}{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}link}}
+
|159={{SkillIcon|link}} 當消除{{{num}}}個{{Skill/AttrBinToText|{{{attrbin}}}}}寶珠或以上時(需連著),所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍。{{#ifexpr:0{{{percentage2}}}>0|之後每+1個再加 {{#expr:{{{percentage2}}}/100}}倍,最多{{{num2}}}個{{#expr:{{{percentage}}}/100+{{{percentage2}}}/100*({{{num2}}}-{{{num}}})}}倍。}}
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|162=入場時,{{font|color=red|轉珠盤面變為7×6}},不會因為隊長被封鎖、被換隊長而改變盤面形式。<!--
+
|162={{SkillIcon|7x6}} {{font|color=red|轉珠盤面變為7×6}}。(在入場時起效,不會因為隊長被封鎖、被換隊長而改變盤面形式。三人模式時需要三方皆有使用同類隊長才能改變盤面。)
-->{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}7x6}}
+
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|163={{#arraydefine:percentageCheck|{{{percentage}}},{{{percentage2}}},{{{percentage3}}}}} {{#arrayunique:percentageCheck}}<!--
+
|163={{#arraydefine:percentageCheck|{{{percentage}}},{{{percentage2}}},{{{percentage3}}}}}<!--
-->結算前,{{font|color=red|不會有寶珠掉落}}。{{#if: {{#arrayindex:percentageCheck|0}} |所有{{#if:{{{attrbin}}}|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#if:{{{typebin}}}|{{#if:{{{attrbin}}}|和}}}}{{#if:{{{typebin}}}|{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#if:{{{percentage}}}|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#if:{{{percentage2}}}|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#if:{{{percentage3}}}|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。}}{{#if:{{{attrbin2}}}|{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%。}}{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}nodrop}}
+
-->{{#arraydefine:temp|0,0,0,0,0,0}}<!--
  +
-->{{#arraydiff:percentageCheck|percentageCheck|temp}}{{#arrayunique:percentageCheck}}<!--
  +
-->{{SkillIcon|nodrop}} 結算前,{{font|color=red|不會有寶珠掉落}}。{{#if: {{#arrayindex:percentageCheck|0}} |所有{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#ifexpr:0{{{typebin}}}>0|{{#ifexpr:0{{{attrbin}}}>0|和}}{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#ifexpr:0{{{percentage}}}>0|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。}}{{#ifexpr:0{{{attrbin2}}}>0|{{Skill/AttrBinToText|{{{attrbin2}}}}}屬性敵人造成的傷害減少{{{percentage4}}}%。}}
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|164={{Skill/AttrBinToText|{{{attrbin}}}}}{{Skill/AttrBinToText|{{{attrbin2}}}}}同時攻擊時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍,回復力變為{{#expr:{{{percentage2}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}multiAttr}}
+
|164={{#arraydefine:164_attrbin|{{{attrbin}}};{{{attrbin2}}};{{{attrbin3}}};{{{attrbin4}}}|;}}{{#arraydefine:temp|0}}{{#arraydiff:164_attrbin|164_attrbin|temp}}<!--
  +
-->{{SkillIcon|multiAttr}} {{#ifeq:{{#arraysize:164_attrbin}}|{{{combo}}}
  +
|消除的珠子有{{#arrayprint:164_attrbin||@@@@|{{Skill/AttrBinToText|@@@@}}}}時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍{{#ifexpr:0{{{percentage2}}}>0|,回復力變為{{#expr:{{{percentage2}}}/100}}倍}}。
  +
|{{#arrayslice:temp|164_attrbin|0|{{{combo}}}}}消除的珠子有{{#arrayprint:temp||@@@@|{{Skill/AttrBinToText|@@@@}}}}時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍{{#ifexpr:0{{{percentage2}}}>0|,回復力變為{{#expr:{{{percentage2}}}/100}}倍}};消除{{#arrayprint:164_attrbin||@@@@|{{Skill/AttrBinToText|@@@@}}}}時,攻擊力變為{{#expr:({{{percentage}}}+{{{percentage3}}})/100}}倍{{#ifexpr:0{{{percentage2}}}>0|,回復力變為{{#expr:({{{percentage2}}}+{{{percentage3}}})/100}}倍}}。
  +
}}
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
 
|165={{#arraydefine:_attrbinarray|{{Skill/AttrBinToText|{{{attrbin}}}}}|,}}<!--
 
|165={{#arraydefine:_attrbinarray|{{Skill/AttrBinToText|{{{attrbin}}}}}|,}}<!--
-->{{Skill/AttrBinToText|{{{attrbin}}}}}{{#ifexpr:{{#arraysize:_attrbinarray}}>{{{num}}}|中,其中{{{num}}}種|}}同時攻擊時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍,回復力變為{{#expr:{{{percentage2}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}multiAttr}}
+
-->{{SkillIcon|multiAttr}} {{Skill/AttrBinToText|{{{attrbin}}}}}{{#ifexpr:{{#arraysize:_attrbinarray}}>{{{num}}}|中,其中{{{num}}}種|}}同時攻擊時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍{{#ifexpr:0{{{percentage2}}}>0|,回復力變為{{#expr:{{{percentage2}}}/100}}倍}}
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|166=Combo達到{{{combo}}}時,所有寵物的攻擊力{{#ifeq:{{{percentage}}}|{{{percentage2}}}|{{#vardefine:166Value1|1}}|變為{{#expr:{{{percentage}}}/100}}倍}}{{#if:{{{percentage2}}}|、回復力變為{{#expr:{{{percentage2}}}/100}}倍}}};之後每+1Combo攻擊力{{#ifeq:{{{percentage3}}}|{{{percentage4}}}|{{#vardefine:166Value2|1}}|追加{{#expr:{{{percentage3}}}/100}}倍}}{{#if:{{{percentage4}}}|、回復力追加{{#expr:{{{percentage4}}}/100}}倍}},最大{{{combo2}}}Combo時攻擊力{{#ifeq:{{#var:166Value1}}|{{#var:166Value2}}||{{#expr:{{{percentage}}}/100+{{{percentage3}}}/100*({{{combo2}}}-{{{combo}}})}}倍}}{{#if:{{{percentage2}}}|、回復力{{#expr:{{{percentage2}}}/100+{{{percentage4}}}/100*({{{combo2}}}-{{{combo}}})}}倍}}。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}comboUp}}
+
|166={{SkillIcon|comboUp}} Combo達到{{{combo}}}時,所有寵物的攻擊力{{#ifeq:{{{percentage}}}|{{{percentage2}}}|{{#vardefine:166Value1|1}}|變為{{#expr:{{{percentage}}}/100}}倍}}{{#ifexpr:0{{{percentage2}}}>0|、回復力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|;之後每+1Combo攻擊力{{#ifeq:{{{percentage3}}}|{{{percentage4}}}|{{#vardefine:166Value2|1}}|追加{{#expr:{{{percentage3}}}/100}}倍}}{{#ifexpr:0{{{percentage4}}}>0|、回復力追加{{#expr:{{{percentage4}}}/100}}倍}},最大{{{combo2}}}Combo時攻擊力{{#ifeq:{{#var:166Value1}}|{{#var:166Value2}}||{{#expr:{{{percentage}}}/100+{{{percentage3}}}/100*({{{combo2}}}-{{{combo}}})}}倍}}{{#ifexpr:0{{{percentage2}}}>0|、回復力{{#expr:{{{percentage2}}}/100+{{{percentage4}}}/100*({{{combo2}}}-{{{combo}}})}}倍}}}}
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|167=當消除{{{num}}}個{{Skill/AttrBinToText|{{{attrbin}}}}}寶珠或以上時(需連著),所有寵物攻擊力變為{{#expr:{{{percentage}}}/100}}倍、回復力變為{{#expr:{{{percentage2}}}/100}}倍。{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}link}}
+
|167={{SkillIcon|link}} 當消除{{{num}}}個{{Skill/AttrBinToText|{{{attrbin}}}}}寶珠或以上時(需連著),所有寵物攻擊力變為{{#expr:{{{percentage}}}/100}}倍{{#ifexpr:0{{{percentage2}}}>0|,回復力變為{{#expr:{{{percentage2}}}/100}}}}
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
|169=Combo達到{{{combo}}}時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍,受到的傷害減少{{{percentage2}}}%。<!--
+
|169={{SkillIcon|comboUp}} Combo達到{{{combo}}}時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍,受到的傷害減少{{{percentage2}}}%。
-->{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}comboUp}}
+
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
 
|170={{#arraydefine:_attrbinarray|{{Skill/AttrBinToText|{{{attrbin}}}}}|,}}<!--
 
|170={{#arraydefine:_attrbinarray|{{Skill/AttrBinToText|{{{attrbin}}}}}|,}}<!--
-->{{Skill/AttrBinToText|{{{attrbin}}}}}{{#ifexpr:{{#arraysize:_attrbinarray}}>{{{num}}}|中,其中{{{num}}}種|}}同時攻擊時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍,受到的傷害減少{{{percentage2}}}%。<!--
+
-->{{SkillIcon|multiAttr}} {{Skill/AttrBinToText|{{{attrbin}}}}}{{#ifexpr:{{#arraysize:_attrbinarray}}>{{{num}}}|中,其中{{{num}}}種|}}同時攻擊時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍{{#ifexpr:0{{{percentage2}}}>0|,受到的傷害減少{{{percentage2}}}%}}
-->{{#vardefine:skillIconValue|{{#if:{{#var:skillIconValue}}|{{#var:skillIconValue}},}}multiAttr}}
+
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
  +
  +
|171={{#arraydefine:_attrbinarray|{{{attrbin}}},{{{attrbin2}}},{{{attrbin3}}},{{{attrbin4}}}|,}}<!--
  +
-->{{SkillIcon|multiAttr}} {{#arrayprint:_attrbinarray||@@@@|{{#ifexpr:0@@@@>0|{{Skill/AttrBinToText|@@@@}}}}|}}同時攻擊時,所有寵物的攻擊力變為{{#expr:{{{percentage}}}/100}}倍{{#ifexpr:0{{{percentage2}}}>0|,受到的傷害減少{{{percentage2}}}%}}。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
  +
  +
|175={{#arraydefine:monsterMembers|{{{member}}}}}<!--
  +
-->{{SkillIcon|team}} 當隊員組成皆是{{Monster/CollabSeries|{{{member}}}}}的寵物時,所有寵物{{#ifexpr:0{{{percentage}}}>0|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
  +
  +
|177={{#arraydefine:percentageCheck|{{{percentage}}},{{{percentage2}}},{{{percentage3}}}}}<!--
  +
-->{{#arraydefine:temp|0,0,0,0,0,0}}<!--
  +
-->{{#arraydiff:percentageCheck|percentageCheck|temp}}{{#arrayunique:percentageCheck}}<!--
  +
-->{{SkillIcon|nodrop}} 結算前,{{font|color=red|不會有寶珠掉落}},轉珠後剩餘的寶珠數在{{{num}}}個以下時,攻擊力變為{{#expr:{{{percentage4}}}/100}}倍。
  +
{{#arraydefine:temp|不天降(剩餘珠數提昇能力)^{{{num}}}}}{{#arraymerge:addCategory|addCategory|temp}}
  +
  +
|178={{SkillIcon|timeLock}} {{font|color=red|操作時間固定為{{{second}}}秒}},所有{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#ifexpr:0{{{typebin}}}>0|{{#ifexpr:0{{{attrbin}}}>0|和}}{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#ifexpr:0{{{percentage}}}>0|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
  +
  +
|182={{SkillIcon|link}} 當消除{{{num}}}個{{Skill/AttrBinToText|{{{attrbin}}}}}寶珠或以上時(需連著),所有寵物攻擊力變為{{#expr:{{{percentage}}}/100}}倍{{#ifexpr:0{{{percentage2}}}>0|,受到的傷害減少{{{percentage2}}}%}}。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
  +
  +
|183={{SkillIcon|controlHP}} {{#ifexpr:0{{{percentage2}}}>0|{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#ifexpr:0{{{typebin}}}>0|{{#ifexpr:0{{{attrbin}}}>0|和}}{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物,}}在HP為{{{percentage}}}%{{#ifeq:{{{percentage}}}|100||以上}}時{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,受到的傷害減免{{{percentage3}}}%}}{{#ifexpr:0{{{percentage4}}}>0|;在{{{percentage4}}}%以下時{{#ifexpr:0{{{percentage5}}}>0|,攻擊力變為{{#expr:{{{percentage5}}}/100}}倍}}{{#ifexpr:0{{{percentage6}}}>0|,回復力變為{{#expr:{{{percentage6}}}/100}}倍}}}}。
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
  +
  +
|185={{#arraydefine:percentageCheck|{{{percentage2}}},{{{percentage3}}},{{{percentage4}}}}}<!--
  +
-->{{#arraydefine:temp|0,0,0,0,0,0}}<!--
  +
-->{{#arraydiff:percentageCheck|percentageCheck|temp}}{{#arrayunique:percentageCheck}}<!--
  +
-->{{SkillIcon|multiUp}} {{#if: {{#arrayindex:percentageCheck|0}} |所有{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#ifexpr:0{{{typebin}}}>0|{{#ifexpr:0{{{attrbin}}}>0|和}}{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#ifexpr:0{{{percentage2}}}>0|,HP變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,攻擊力變為{{#expr:{{{percentage3}}}/100}}倍}}{{#ifexpr:0{{{percentage4}}}>0|,回復力變為{{#expr:{{{percentage4}}}/100}}倍}}。}}{{#ifexpr:0{{{percentage}}}>0|轉珠時間增加了{{#expr:{{{percentage}}}/100}}秒。}}{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
  +
  +
|186={{#arraydefine:percentageCheck|{{{percentage}}},{{{percentage2}}},{{{percentage3}}}}}<!--
  +
-->{{#arraydefine:temp|0,0,0,0,0,0}}<!--
  +
-->{{#arraydiff:percentageCheck|percentageCheck|temp}}{{#arrayunique:percentageCheck}}<!--
  +
-->{{SkillIcon|7x6}} {{font|color=red|轉珠盤面變為7×6}}。{{#if: {{#arrayindex:percentageCheck|0}} |所有{{#ifexpr:0{{{attrbin}}}>0|{{Skill/AttrBinToText|{{{attrbin}}}}}屬性}}{{#ifexpr:0{{{typebin}}}>0|{{#ifexpr:0{{{attrbin}}}>0|和}}{{Skill/TypeBinToText|{{{typebin}}}}}類}}寵物{{#ifexpr:0{{{percentage}}}>0|,HP變為{{#expr:{{{percentage}}}/100}}倍}}{{#ifexpr:0{{{percentage2}}}>0|,攻擊力變為{{#expr:{{{percentage2}}}/100}}倍}}{{#ifexpr:0{{{percentage3}}}>0|,回復力變為{{#expr:{{{percentage3}}}/100}}倍}}。}}<br/>(在入場時起效,不會因為隊長被封鎖、被交換隊長而改變盤面形式。三人模式時需要三方皆有使用同類隊長才能改變盤面。)
  +
{{#arraydefine:temp|}}{{#arraymerge:addCategory|addCategory|temp}}
   
 
}}
 
}}

2018年3月1日 (四) 17:15的最后版本

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